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Pseudocode typically omits details that are essential for machine implementation of the algorithm, meaning that pseudocode can only be verified by hand. [3] The programming language is augmented with natural language description details, where convenient, or with compact mathematical notation. The purpose of using pseudocode is that it is ...
Algorithms are often studied abstractly, without referencing any specific programming language or implementation. Algorithm analysis resembles other mathematical disciplines as it focuses on the algorithm's properties, not implementation. Pseudocode is typical for analysis as it is a simple and general representation.
Program Design Language (or PDL, for short) is a method for designing and documenting methods and procedures in software. It is related to pseudocode , but unlike pseudocode, it is written in plain language without any terms that could suggest the use of any programming language or library.
Skeleton programming is a style of computer programming based on simple high-level program structures and so called dummy code. Program skeletons resemble pseudocode , but allow parsing , compilation and testing of the code.
Trie data structures are commonly used in predictive text or autocomplete dictionaries, and approximate matching algorithms. [11] Tries enable faster searches, occupy less space, especially when the set contains large number of short strings, thus used in spell checking, hyphenation applications and longest prefix match algorithms.
special designs based on mathematical hardness assumptions: examples include the Micali–Schnorr generator, [17] Naor-Reingold pseudorandom function and the Blum Blum Shub algorithm, which provide a strong security proof (such algorithms are rather slow compared to traditional constructions, and impractical for many applications)
Robot in a wooden maze. A maze-solving algorithm is an automated method for solving a maze.The random mouse, wall follower, Pledge, and Trémaux's algorithms are designed to be used inside the maze by a traveler with no prior knowledge of the maze, whereas the dead-end filling and shortest path algorithms are designed to be used by a person or computer program that can see the whole maze at once.
Banker's algorithm; Bellman–Ford algorithm; Biconjugate gradient stabilized method; Biconnected component; Binary search; Bisection method; Bitwise operation; Block sort; Blowfish (cipher) Borůvka's algorithm; Braess's paradox; Brandes' algorithm; Bresenham's line algorithm; Bron–Kerbosch algorithm; Bubble sort; Bucket sort; Burning Ship ...