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A CD-i Donkey Kong game was developed by Riedel Software Productions between 1992 and 1993. [96] It was part of a deal that granted Philips the license to use Nintendo characters in CD-i games, which resulted in Hotel Mario (1993) and three The Legend of Zelda games (1993–1994). The Donkey Kong game was canceled. [96]
Donkey Kong [c] is a 1981 arcade video game developed and published by Nintendo.As Mario (also sometimes known at the time as "Jumpman"), the player runs and jumps on platforms and climbs ladders to ascend a construction site and rescue Pauline from a giant gorilla, Donkey Kong.
The game introduces Donkey Kong's son, the diaper-wearing Donkey Kong Jr. [124] [125] Mario, Pauline, Donkey Kong, and Jr. return in the 1994 Game Boy Donkey Kong, [126] in which Mario again must rescue Pauline from the Kongs. [32] The Game Boy game was the first Donkey Kong game to depict Donkey Kong wearing a red necktie bearing his initials ...
Donkey Kong. Donkey Kong was released in the Multi Screen series on June 3, 1982. [9] It is a dual-screen single-player game with an orange clamshell body. It is the first use of the directional pad or D-pad in Nintendo products. The Game & Watch version of Donkey Kong sold 8 million units. [10]
Category for video games featuring the gorilla Donkey Kong or related characters. Subcategories This category has the following 2 subcategories, out of 2 total.
Donkey Kong (1994 video game) Donkey Kong (1981 video game) Donkey Kong 64; Donkey Kong Country; Donkey Kong Country 2; Donkey Kong Country 3; Donkey Kong Country Returns; Donkey Kong Country: Tropical Freeze; Donkey Kong Jr. Donkey Kong Jungle Beat; Donkey Kong Land; Donkey Kong Land 2; Donkey Kong Land III
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The Super Game Boy border used in the game was based on the actual arcade cabinet of the original Donkey Kong. Donkey Kong begins with the four levels found in the original arcade game, in which Mario must reach the top of the level and save Pauline. After these four initial stages are completed, the usual arcade ending begins, but after a few ...