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In order to work, car analogies translate agents of action as the car driver, the seller, or police officers; likewise, elements of a system are referred as car pieces, such as wheels, motor, or ignition keys. Resources tend to appear as gas, speed, or as the money that can be spent on better accessories/vehicles. [2] For example, in the paragraph:
Common recurring themes regarding the Internet appear in popular media and reflect pervasive cultural attitudes and perceptions. Although other models and constructed metaphors of the Internet found in scholarly research and theoretical frameworks may be more accurate sources on the effects of the Internet, mass media messages in popular culture are more likely to influence how people think ...
In media studies, mass communication, media psychology, communication theory, and sociology, media influence and media effects are topics relating to mass media and media culture's effects on individual or an audience's thoughts, attitudes, and behavior. [74] Whether it is written, televised, or spoken, mass media reaches a large audience.
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The AOL.com video experience serves up the best video content from AOL and around the web, curating informative and entertaining snackable videos.
Construction Site is a live action children's television series created by The Jim Henson Company in 1999, featuring a group of seven anthropomorphic construction vehicles. It was originally produced for and shown on CITV starting on September 10, 1999. In March 9, 2002, it was nominated for a Children's BAFTA for the Best Pre-School Live Action.
Copy of a newspaper (El Universo), an example of mass media. Mass media include the diverse arrays of media that reach a large audience via mass communication. Broadcast media transmit information electronically via media such as films, radio, recorded music, or television. Digital media comprises both Internet and mobile mass communication.
For example, some emphasize aerodynamics and light weight to improve average speed, even if cost, ease of entry/exit, comfort, and other "practical vehicle" attributes are reduced. By analogy, many automobile makers make performance cars with limited seating and cargo and worse emissions and fuel economy.