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  2. Substitution failure is not an error - Wikipedia

    en.wikipedia.org/wiki/Substitution_failure_is...

    If it does not work, the only available function is the second test, and the resulting type of the expression is no. An ellipsis is used not only because it will accept any argument, but also because its conversion rank is lowest, so a call to the first function will be preferred if it is possible; this removes ambiguity.

  3. Type signature - Wikipedia

    en.wikipedia.org/wiki/Type_signature

    In C and C++, the type signature is declared by what is commonly known as a function prototype. In C/C++, a function declaration reflects its use; for example, a function pointer with the signature (int)(char, double) would be called as:

  4. Void type - Wikipedia

    en.wikipedia.org/wiki/Void_type

    In contrast to C++, in the functional programming language Haskell, the void type denotes the empty type, which has no inhabitants .A function into the void type does not return results, and a side-effectful program with type signature IO Void does not terminate, or crashes.

  5. Name mangling - Wikipedia

    en.wikipedia.org/wiki/Name_mangling

    32-bit compilers emit, respectively: _f _g@4 @h@4 In the stdcall and fastcall mangling schemes, the function is encoded as _name@X and @name@X respectively, where X is the number of bytes, in decimal, of the argument(s) in the parameter list (including those passed in registers, for fastcall).

  6. windows.h - Wikipedia

    en.wikipedia.org/wiki/Windows.h

    Several macros affect the definitions made by windows.h and the files it includes. UNICODE – when defined, this causes the generic text datatype TCHAR to be a synonym of WCHAR instead of CHAR, and all type-generic API functions and messages that work with text will be defined to the -W versions instead of the -A versions.

  7. Type punning - Wikipedia

    en.wikipedia.org/wiki/Type_punning

    In C and C++, constructs such as pointer type conversion and union — C++ adds reference type conversion and reinterpret_cast to this list — are provided in order to permit many kinds of type punning, although some kinds are not actually supported by the standard language.

  8. C data types - Wikipedia

    en.wikipedia.org/wiki/C_data_types

    char * pc [10]; // array of 10 elements of 'pointer to char' char (* pa)[10]; // pointer to a 10-element array of char The element pc requires ten blocks of memory of the size of pointer to char (usually 40 or 80 bytes on common platforms), but element pa is only one pointer (size 4 or 8 bytes), and the data it refers to is an array of ten ...

  9. Segmentation fault - Wikipedia

    en.wikipedia.org/wiki/Segmentation_fault

    Even though string literals should not be modified (this has undefined behavior in the C standard), in C they are of static char [] type, [11] [12] [13] so there is no implicit conversion in the original code (which points a char * at that array), while in C++ they are of static const char [] type, and thus there is an implicit conversion, so ...