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  2. Table of keyboard shortcuts - Wikipedia

    en.wikipedia.org/wiki/Table_of_keyboard_shortcuts

    For the first two shortcuts going backwards is done by using the right ⇧ Shift key instead of the left. ⌘ Cmd+Space (not MBR) Configure desired keypress in Keyboard and Mouse Preferences, Keyboard Shortcuts, Select the next source in Input menu. [1] Ctrl+Alt+K via KDE Keyboard. Alt+⇧ Shift in GNOME. Ctrl+\ Ctrl+Space: Print Ctrl+P: ⌘ ...

  3. GPU switching - Wikipedia

    en.wikipedia.org/wiki/GPU_switching

    A classic motherboard with on-board integrated graphics processors, a discrete graphics card can be installed at a PCI slot. GPU switching is a mechanism used on computers with multiple graphic controllers. This mechanism allows the user to either maximize the graphic performance or prolong battery life by switching between the graphic cards.

  4. Boss key - Wikipedia

    en.wikipedia.org/wiki/Boss_key

    In 1993, Microsoft introduced a five-pack collection of games whose boss button was the ESC key, positioned in the upper left corner of the keyboard. This is in contrast to the use of two keys, the CTRL key plus the letter "B" (for "boss"). [10] Moreover, to demonstrate the power of Windows, it could fill the entire screen or just a portion ...

  5. Konami Code - Wikipedia

    en.wikipedia.org/wiki/Konami_Code

    A variation of the Konami Code at the game's menus unlocks the game's more difficult "1999 Mode" from the start. [20] Metal Gear Rising: Revengeance Code entry unlocks Revengeance and Very Hard difficulties without passing the game on Hard difficulty. [21] Sportsfriends (PlayStation 3, PlayStation 4) The code allows to play FLOP, a wiggly ...

  6. How to change game modes in 'Minecraft' at any time in both ...

    www.aol.com/news/change-game-modes-minecraft...

    The only way to switch an existing world to Hardcore mode is to use a third-party app to edit the game's files. How to change game modes in 'Minecraft: Java Edition' 1.

  7. OpenGL ES - Wikipedia

    en.wikipedia.org/wiki/OpenGL_ES

    OpenGL for Embedded Systems (OpenGL ES or GLES) is a subset of the OpenGL computer graphics rendering application programming interface (API) for rendering 2D and 3D computer graphics such as those used by video games, typically hardware-accelerated using a graphics processing unit (GPU). It is designed for embedded systems like smartphones ...

  8. General-purpose computing on graphics processing units

    en.wikipedia.org/wiki/General-purpose_computing...

    Microsoft introduced the DirectCompute GPU computing API, released with the DirectX 11 API. Alea GPU, [19] created by QuantAlea, [20] introduces native GPU computing capabilities for the Microsoft .NET languages F# [21] and C#. Alea GPU also provides a simplified GPU programming model based on GPU parallel-for and parallel aggregate using ...

  9. PhysX - Wikipedia

    en.wikipedia.org/wiki/PhysX

    A BFG Physx card. PhysX is an open-source [1] realtime physics engine middleware SDK developed by Nvidia as part of the Nvidia GameWorks software suite.. Initially, video games supporting PhysX were meant to be accelerated by PhysX PPU (expansion cards designed by Ageia).