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Portal 2 is a 2011 puzzle-platform game developed by Valve for Windows, ... taking place in the less-structured portion of the old Aperture facilities, may be ...
Portal is a series of first-person puzzle-platform video games developed by Valve.Set in the Half-Life universe, the two main games in the series, Portal (2007) and Portal 2 (2011), center on a woman, Chell, forced to undergo a series of tests within the Aperture Science Enrichment Center by a malicious artificial intelligence, GLaDOS, that controls the facility.
Doug Rattmann has pasted pictures of companion cubes on their heads. The dens in Portal 2 contain paintings of Doug Rattmann among the scribblings. In one of those dens, The National's song "Exile Vilify" can be heard from a radio. Some of the song’s lyrics are scribbled on the walls of the den. This song was exclusively written for Portal 2.
Cave Johnson's only full appearance to date is in the 2011 video game Portal 2, having been referenced in an Easter Egg in the first Portal game in 2007. Johnson's voice actor, J.K. Simmons, spoke original lines for various trailers for Portal 2, including at the PAX East exposition in 2011.
Wheatley is one of several personality cores created for GLaDOS; specifically, he was designed by the Aperture scientists as an "Intelligence Dampening Sphere" (or, as GLaDOS puts it, "the dumbest moron who ever lived") as a means to hamper GLaDOS's decision-making processes by injecting poor judgment into her routines.
In Portal 2, a long-abandoned science fair poster that was part of "Bring Your Daughter to Work Day" — the same day GLaDOS went rogue — is attributed to "Chell", implying that at least one of her parents worked for Aperture Science. [11] Some posit that Chell is the daughter of Cave Johnson, the founder and CEO of Aperture Science. [11] [12]
In Portal, the player controls the protagonist, Chell, from a first-person perspective as she is challenged to navigate through a series of test chambers using the Aperture Science Handheld Portal Device, or portal gun, under the supervision of the artificial intelligence GLaDOS. The portal gun can create two distinct portal ends, orange and blue.
In Portal 2, GLaDOS initially resumes her role as test monitor in a now-ruined facility after Chell and Wheatley inadvertently reactivate her. This time, she makes no attempt to hide her contempt and hatred for Chell; partly because Chell destroyed her, and partly because her quicksave system has forced her to relive her death over and over since her deactivation.