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In JavaScript an object is a mapping from property names to values—that is, an associative array with one caveat: the keys of an object must be either a string or a symbol (native objects and primitives implicitly converted to a string keys are allowed).
In computer science, an associative array, map, symbol table, or dictionary is an abstract data type that stores a collection of (key, value) pairs, such that each possible key appears at most once in the collection. In mathematical terms, an associative array is a function with finite domain. [1] It supports 'lookup', 'remove', and 'insert ...
An associative array stores a set of (key, value) pairs and allows insertion, deletion, and lookup (search), with the constraint of unique keys. In the hash table implementation of associative arrays, an array A {\displaystyle A} of length m {\displaystyle m} is partially filled with n {\displaystyle n} elements, where m ≥ n {\displaystyle m ...
map a key to a subarray of the destination array A2, by applying the map key function to each array item; determine how many keys will map to the same subarray, using an array of "hit counts," H; determine where each subarray will begin in the destination array so that each bucket is exactly the right size to hold all the keys that will map to ...
The theoretical worst case is the probability that all keys map to a single slot. The practical worst case is the expected longest probe sequence (hash function + collision resolution method). This analysis considers uniform hashing, that is, any key will map to any particular slot with probability 1/m, a characteristic of universal hash functions.
Array: Contains a list of data. Though ActionScript 3 is a strongly typed language, the contents of an Array may be of any type and values must be cast back to their original type after retrieval (support for typed Arrays has recently been added with the Vector class). Date: A date object containing the date/time digital representation.
An Array is a JavaScript object prototyped from the Array constructor specifically designed to store data values indexed by integer keys. Arrays, unlike the basic Object type, are prototyped with methods and properties to aid the programmer in routine tasks (for example, join , slice , and push ).
A HAMT is an array mapped trie where the keys are first hashed to ensure an even distribution of keys and a constant key length. In a typical implementation of HAMT's array mapped trie, each node contains a table with some fixed number N of slots with each slot containing either a nil pointer or a pointer to another node. N is commonly 32.