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The Rhino developers started the openNURBS Initiative to provide computer graphics software developers the tools to accurately transfer 3-D geometry between applications. An open-source toolkit, openNURBS includes the 3DM file format specification, documentation, C++ source code libraries and .NET 2.0 assemblies to read and write the file ...
COLLADA (for 'collaborative design activity') is an interchange file format for interactive 3D applications. It is managed by the nonprofit technology consortium, the Khronos Group, and has been adopted by ISO as a publicly available specification, ISO/PAS 17506.
PLY is a computer file format known as the Polygon File Format or the Stanford Triangle Format. It was principally designed to store three-dimensional data from 3D scanners. The data storage format supports a relatively simple description of a single object as a list of nominally flat polygons.
other 3D game files 3D renderer files OpenFlight (FLT) OGRE other 3D game files 3D renderer files 3ds Max: Yes Yes No AC3D [15] [16] No Quake III BSP, Quake II (MD2), Quake III Mesh (MD3), Irrlicht irrmesh, Renderware, SMF: No Yes DirectX X, Second Life Sculpted Prim, Quake II (MD2), Quake Map, SMF, Unreal Tournament POV-Ray POV, RenderMan RIB ...
STL is a file format native to the stereolithography CAD software created by 3D Systems. [3] [4] [5] Chuck Hull, the inventor of stereolithography and 3D Systems’ founder, reports that the file extension is an abbreviation for stereolithography, [6] although it is also referred to as standard triangle language or standard tessellation language.
For LuxCoreRender, Blender is supported through the BlendLuxCore plugin. [7] After opening the exported file, LuxCoreRender renders the scene. Various tweaks to post processing settings can be set via graphical user interface and the scene control file. [ 8 ]
Blender features an internal file system that can pack multiple scenes into a single ".blend" file. Most of Blender's ".blend" files are forward, backward, and cross-platform compatible with other versions of Blender, with the following exceptions: Loading animations stored in post-2.5 files in Blender pre-2.5.
The native file formats written by AutoCAD, DXF and DWG, are also widely used for CAD data interoperability. In 1989, Autodesk's sales grew to over $100,000,000 after just four operational years. [9] Walker remained a programmer at Autodesk until 1994, when he left due to disagreements with changes at the company. [8]