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The first phase of patience sort, the card game simulation, can be implemented to take O(n log n) comparisons in the worst case for an n-element input array: there will be at most n piles, and by construction, the top cards of the piles form an increasing sequence from left to right, so the desired pile can be found by binary search. [1]
k-way merges are used in external sorting procedures. [4] External sorting algorithms are a class of sorting algorithms that can handle massive amounts of data. External sorting is required when the data being sorted do not fit into the main memory of a computing device (usually RAM) and instead they must reside in the slower external memory ...
Sorting algorithms are prevalent in introductory computer science classes, where the abundance of algorithms for the problem provides a gentle introduction to a variety of core algorithm concepts, such as big O notation, divide-and-conquer algorithms, data structures such as heaps and binary trees, randomized algorithms, best, worst and average ...
Batcher's odd–even mergesort [1] is a generic construction devised by Ken Batcher for sorting networks of size O(n (log n) 2) and depth O((log n) 2), where n is the number of items to be sorted. Although it is not asymptotically optimal, Knuth concluded in 1998, with respect to the AKS network that "Batcher's method is much better, unless n ...
A van Emde Boas tree supports the minimum, maximum, insert, delete, search, extract-min, extract-max, predecessor and successor] operations in O(log log C) time, but has a space cost for small queues of about O(2 m/2), where m is the number of bits in the priority value. [3] The space can be reduced significantly with hashing.
Pattern search (also known as direct search, derivative-free search, or black-box search) is a family of numerical optimization methods that does not require a gradient. As a result, it can be used on functions that are not continuous or differentiable. One such pattern search method is "convergence" (see below), which is based on the theory of ...
In computer science, a priority search tree is a tree data structure for storing points in two dimensions. It was originally introduced by Edward M. McCreight. [1] It is effectively an extension of the priority queue with the purpose of improving the search time from O(n) to O(s + log n) time, where n is the number of points in the tree and s is the number of points returned by the search.
Specific applications of search algorithms include: Problems in combinatorial optimization, such as: . The vehicle routing problem, a form of shortest path problem; The knapsack problem: Given a set of items, each with a weight and a value, determine the number of each item to include in a collection so that the total weight is less than or equal to a given limit and the total value is as ...