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  2. DOSBox - Wikipedia

    en.wikipedia.org/wiki/DOSBox

    DOSBox is a free and open-source emulator which runs software for MS-DOS compatible disk operating systems—primarily video games. [5] It was first released in 2002, when DOS technology was becoming obsolete. Its adoption for running DOS games is widespread, with it being used in commercial re-releases of those games as well.

  3. Hexagonal tortoise problem - Wikipedia

    en.wikipedia.org/wiki/Hexagonal_tortoise_problem

    It is a mathematical problem that involves a hexagonal lattice, like the hexagonal pattern on some tortoises' shells, to the (N) vertices of which must be assigned integers (from 1 to N) in such a way that the sum of all integers at the vertices of each hexagon is the same. [1]

  4. Pixel-art scaling algorithms - Wikipedia

    en.wikipedia.org/wiki/Pixel-art_scaling_algorithms

    Since a typical application of this technology is improving the appearance of fourth-generation and earlier video games on arcade and console emulators, many pixel art scaling algorithms are designed to run in real-time for sufficiently small input images at 60-frames per second.

  5. Simple DirectMedia Layer - Wikipedia

    en.wikipedia.org/wiki/Simple_DirectMedia_Layer

    SDL is also often used for later ports on new platforms with legacy code. For instance, the PC game Homeworld was ported to the Pandora handheld [68] and Jagged Alliance 2 for Android [69] via SDL. Also, several non video game programs use SDL; examples are the emulators, such as DOSBox, FUSE ZX Spectrum emulator and VisualBoyAdvance.

  6. DOS API - Wikipedia

    en.wikipedia.org/wiki/DOS_API

    The original DOS API in 86-DOS and MS-DOS 1.0 was designed to be functionally compatible with CP/M.Files were accessed using file control blocks (FCBs). The DOS API was greatly extended in MS-DOS 2.0 with several Unix concepts, including file access using file handles, hierarchical directories and device I/O control. [1]

  7. DOS Protected Mode Interface - Wikipedia

    en.wikipedia.org/wiki/DOS_Protected_Mode_Interface

    The first DPMI specification drafts were published in 1989 by Microsoft's Ralph Lipe. [4] [1] While based on a prototypical version of DPMI for Windows 3.0 in 386 enhanced mode, several features of this implementation were removed from the official specification, including a feature named MS-DOS Extensions [5] or DOS API translation that had been proposed by Ralph Lipe in the original drafts. [6]

  8. 86Box - Wikipedia

    en.wikipedia.org/wiki/86Box

    86Box is an IBM PC emulator for Windows, Linux and Mac based on PCem that specializes in running old operating systems and software that are designed for IBM PC compatibles. . Originally forked from PCem, it later added support for other IBM PC compatible computers as we

  9. DOSEMU - Wikipedia

    en.wikipedia.org/wiki/DOSEMU

    It uses a combination of hardware-assisted virtualization features and high-level emulation.It can thus achieve nearly native speed for 8086-compatible DOS operating systems and applications on x86 compatible processors, and for DOS Protected Mode Interface (DPMI) applications on x86 compatible processors as well as on x86-64 processors.