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  2. Hexadecimal - Wikipedia

    en.wikipedia.org/wiki/Hexadecimal

    Hexadecimal (also known as base-16 or simply hex) is a positional numeral system that represents numbers using a radix (base) of sixteen. Unlike the decimal system representing numbers using ten symbols, hexadecimal uses sixteen distinct symbols, most often the symbols "0"–"9" to represent values 0 to 9 and "A"–"F" to represent values from ten to fifteen.

  3. Metric prefix - Wikipedia

    en.wikipedia.org/wiki/Metric_prefix

    A metric prefix is a unit prefix that precedes a basic unit of measure to indicate a multiple or submultiple of the unit. All metric prefixes used today are decadic.Each prefix has a unique symbol that is prepended to any unit symbol.

  4. Numeral system - Wikipedia

    en.wikipedia.org/wiki/Numeral_system

    The first true written positional numeral system is considered to be the Hindu–Arabic numeral system.This system was established by the 7th century in India, [1] but was not yet in its modern form because the use of the digit zero had not yet been widely accepted.

  5. Harshad number - Wikipedia

    en.wikipedia.org/wiki/Harshad_number

    The number 18 is a harshad number in base 10, because the sum of the digits 1 and 8 is 9, and 18 is divisible by 9.; The Hardy–Ramanujan number (1729) is a harshad number in base 10, since it is divisible by 19, the sum of its digits (1729 = 19 × 91).

  6. Binary number - Wikipedia

    en.wikipedia.org/wiki/Binary_number

    The base-2 numeral system is a positional notation with a radix of 2.Each digit is referred to as a bit, or binary digit.Because of its straightforward implementation in digital electronic circuitry using logic gates, the binary system is used by almost all modern computers and computer-based devices, as a preferred system of use, over various other human techniques of communication, because ...

  7. Monte Carlo method - Wikipedia

    en.wikipedia.org/wiki/Monte_Carlo_method

    The approximation of a normal distribution with a Monte Carlo method. Monte Carlo methods, or Monte Carlo experiments, are a broad class of computational algorithms that rely on repeated random sampling to obtain numerical results.

  8. Euclidean space - Wikipedia

    en.wikipedia.org/wiki/Euclidean_space

    Euclidean space was introduced by ancient Greeks as an abstraction of our physical space. Their great innovation, appearing in Euclid's Elements was to build and prove all geometry by starting from a few very basic properties, which are abstracted from the physical world, and cannot be mathematically proved because of the lack of more basic tools.

  9. Jawi script - Wikipedia

    en.wikipedia.org/wiki/Jawi_script

    Jawi (جاوي ‎; Acehnese: Jawoë; Kelantan-Pattani: Yawi; Malay pronunciation:) is a writing system used for writing several languages of Southeast Asia, such as ...