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One way to brighten shadows in image editing software such as GIMP or Adobe Photoshop is to duplicate the background layer, invert the copy and set the blend modes of that top layer to "Soft Light". You can also use an inverted black and white copy of the image as a mask on a brightening layer, such as Curves or Levels.
The clone tool can remove objects by copying a nearby background. The user selects a matching location as the source, then paints over the element to be hidden. [1] A typical use for the tool is in object removal – more colloquially, "airbrushing" or "photoshopping" out an unwanted part of the image.
The top "layer" is not necessarily a layer in the application; it may be applied with a painting or editing tool. The top "layer" also is called the "blend layer" and the "active layer". In the formulas shown on this page, values go from 0.0 (black) to 1.0 (white).
The background image is used as the bottom layer, and the image with parts to be added are placed in a layer above that. Using an image layer mask , all but the parts to be merged is hidden from the layer, giving the impression that these parts have been added to the background layer.
In graphics software, layers are the different levels at which one can place an object or image file. In the program, layers can be stacked, merged, or defined when creating a digital image. Layers can be partially obscured allowing portions of images within a layer to be hidden or shown in a translucent manner within another image.
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The lasso (or "free form selection") is an editing tool available, with minor variations, in most digital image editing software [1] and some specific strategy games.It is often accessed from the standard main menu (in Photoshop, [2] Paint Tool SAI, [3] and GIMP, [4] as common examples), by clicking the icon of a dotted line shaped like a rope lasso, from which the common name arises.
In computer graphics, alpha compositing or alpha blending is the process of combining one image with a background to create the appearance of partial or full transparency. [1] It is often useful to render picture elements (pixels) in separate passes or layers and then combine the resulting 2D images into a single, final image called the composite.