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The studio's latest major title, Assetto Corsa, was released on 19 December 2014 on Microsoft Windows and received critical acclaim upon its release. [3] [4] A console version of Assetto Corsa for PlayStation 4 and Xbox One in partnership with publisher 505 Games was announced in June 2015 and was released in August 2016. [5]
Assetto Corsa is a racing simulation that attempts to offer a realistic driving experience with a variety of road and race cars through detailed physics and tyre simulation on race tracks recreated through laser-scanning technology.
Assetto Corsa EVO; Automobilista 2; C. Chequered Flag (video game) ... Racer (simulator) Racing Simulation 3; RARS; Red Zone (1992 video game) Redline (2006 video game)
Assetto Corsa Competizione (Italian for "race setup", "competition") is a sim racing video game developed by Italian video game developer Kunos Simulazioni.The game focuses on GT3, GT4, GT2 and one make series cars and is an officially licensed simulation of the GT World Challenge Europe and the Total 24 Hours of Spa covering seasons from 2018 to 2023, and is set to serve as a platform for ...
Prior to the division between arcade-style racing and sim racing, the earliest attempts at providing driving simulation experiences were arcade racing video games, dating back to Pole Position, [25] a 1982 arcade game developed by Namco, which the game's publisher Atari publicized for its "unbelievable driving realism" in providing a Formula 1 experience behind a racing wheel at the time.
Combat Flight Simulator 2; Combat Flight Simulator 3: Battle for Europe; SubLogic Flight Simulator series. FS1 Flight Simulator; Flight Simulator II (Sublogic) Microsoft Flight Simulator series Flight Simulator 1.0; Flight Simulator 2.0; Flight Simulator 3.0; Flight Simulator 4.0; Flight Simulator 5.0; Flight Simulator 5.1; Flight Simulator 95 ...
Traffic modeling draws heavily on theoretical foundations like network theory and certain theories from physics like the kinematic wave model. The interesting quantity being modeled and measured is the traffic flow , i.e. the throughput of mobile units (e.g. vehicles ) per time and transportation medium capacity (e.g. road or lane width).
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