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Card sorting is a technique in user experience design in which a person tests a group of subject experts or users to generate a dendrogram (category tree) or folksonomy. It is a useful approach for designing information architecture , workflows, menu structure, or web site navigation paths.
Tree testing is a usability technique for evaluating the findability of topics in a website. [1] It is also known as reverse card sorting or card-based classification. [2]A large website is typically organized into a hierarchy (a "tree") of topics and subtopics.
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The Wisconsin Card Sorting Test (WCST) is a neuropsychological test of set-shifting, which is the capability to show flexibility when exposed to changes in reinforcement. [ 1 ] [ 2 ] The WCST was written by David A. Grant and Esta A. Berg.
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A punched card sorter is a machine for sorting decks of punched cards. Sorting was a major activity in most facilities that processed data on punched cards using unit record equipment . The work flow of many processes required decks of cards to be put into some specific order as determined by the data punched in the cards.
A notched card showing two levels of notching. Edge-notched cards or edge-punched cards are a system used to store a small amount of binary or logical data on paper index cards, encoded via the presence or absence of notches in the edges of the cards. [1]
Each subsequent card is placed on the leftmost existing pile whose top card has a value greater than or equal to the new card's value, or to the right of all of the existing piles, thus forming a new pile. When there are no more cards remaining to deal, the game ends. This card game is turned into a two-phase sorting algorithm, as follows.