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  2. Lag (video games) - Wikipedia

    en.wikipedia.org/wiki/Lag_(video_games)

    Ping time is the network delay for a round trip between a player's client and the game server as measured with the ping utility or equivalent. Ping time is an average time measured in milliseconds (ms). [citation needed] The lower one's ping is, the lower the latency is and the less lag the player will experience.

  3. Input lag - Wikipedia

    en.wikipedia.org/wiki/Input_lag

    Input lag or input latency is the amount of time that passes between sending an electrical signal and the occurrence of a corresponding action.. In video games the term is often used to describe any latency between input and the game engine, monitor, or any other part of the signal chain reacting to that input, though all contributions of input lag are cumulative.

  4. Category:Microphone-controlled video games - Wikipedia

    en.wikipedia.org/wiki/Category:Microphone...

    Video games that use a microphone or headset as a control system. This might be with a plug-in device, such as the PlayStation 2 Headset, or with system with a built-in microphone such as the Nintendo DS.

  5. Play Hearts Online for Free - AOL.com

    www.aol.com/games/play/masque-publishing/hearts

    Enjoy a classic game of Hearts and watch out for the Queen of Spades! ... Bubble Mouse. Play. Masque Publishing. Bubble Mouse Blast. Play. Masque Publishing. Bubble Zone. Play. Masque Publishing.

  6. Game controller - Wikipedia

    en.wikipedia.org/wiki/Game_controller

    A game controller, gaming controller, or simply controller, is an input device or input/output device used with video games or entertainment systems to provide input to a video game. Input devices that have been classified as game controllers include keyboards , mice , gamepads , and joysticks , as well as special purpose devices, such as ...

  7. Just Sing - Wikipedia

    en.wikipedia.org/wiki/Just_Sing

    Just Sing is divided into "Party" and "Battle" modes; Party mode allows players to record lip sync music videos, while Battle is a competitive mode. The game supports the use of a companion mobile app for Android and iOS smartphones, which utilizes the device's internal microphone and camera in-game (as opposed to a wired USB microphone).

  8. Micro stuttering - Wikipedia

    en.wikipedia.org/wiki/Micro_stuttering

    A depiction of 5 display refresh cycles with what may be shown during a micro stuttering case. Each colored section represents one of the GPU's frame buffer and each color change represents a frame buffer swap.

  9. USB communications - Wikipedia

    en.wikipedia.org/wiki/USB_communications

    USB 2.0 also added a PING Token and a larger three-byte SPLIT Token: PING asks a device if it is ready to receive an OUT/DATA packet pair. PING is usually sent by a host when polling a device that most recently responded with NAK or NYET. This avoids the need to send a large data packet to a device that the host suspects is unwilling to accept ...