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  2. Old School RuneScape - Wikipedia

    en.wikipedia.org/wiki/Old_School_RuneScape

    Old School RuneScape is a massively multiplayer online role-playing game (MMORPG), developed and published by Jagex.The game was released on 16 February 2013. When Old School RuneScape launched, it began as an August 2007 version of the game RuneScape, which was highly popular prior to the launch of RuneScape 3.

  3. RuneScape - Wikipedia

    en.wikipedia.org/wiki/RuneScape

    These often have requirements including minimum levels in certain skills, combat levels, quest points and/or the completion of other quests. Players receive various rewards for completion of quests, including money, unique items, access to new areas, quest points and/or increases in skill experience.

  4. Combat effectiveness - Wikipedia

    en.wikipedia.org/wiki/Combat_effectiveness

    Combat effectiveness is an aspect of military effectiveness [2] and can be attributed to the strength of combat support including the quality and quantity of logistics, weapons and equipment as well as military tactics, the psychological states of soldiers, level of influence of leaders, skill and motivation that can arise from nationalism to ...

  5. Achievement (video games) - Wikipedia

    en.wikipedia.org/wiki/Achievement_(video_games)

    The idea for game achievements can be traced back to 1982, with Activision's patches for high scores. [8] [9] This was a system by which game manuals instructed players to achieve a particular high score, take a photo of score display on the television, and send in the photo to receive a physical, iron-on style patch in a fashion somewhat similar to the earning of a Scout badge.

  6. Combat results table - Wikipedia

    en.wikipedia.org/wiki/Combat_results_table

    One significant method for combat resolution entails determining the ratio of the attacking unit's attack strength versus the defending unit's defense strength. This method is used in many games; one of the earliest and more prominent games to use this system was the game Panzerblitz, which was a genre-defining game when it was published in 1970.

  7. List of real-time tactics video games - Wikipedia

    en.wikipedia.org/wiki/List_of_real-time_tactics...

    Remake of Close Combat III: The Russian Front. 2006: Close Combat: RAF Regiment: Atomic: Modern: WIN: Uses the Close Combat engine as a training tool for the RAF. 2006: Desperados 2: Cooper's Revenge: Spellbound Entertainment: Historical: Wild West: WIN: Stealth tactics. Sequel to Desperados: Wanted Dead or Alive. 2006: DropTeam: Mechanized ...

  8. Army Combat Fitness Test - Wikipedia

    en.wikipedia.org/wiki/Army_Combat_Fitness_Test

    The ACFT is intended to more closely mimic physical tasks and stresses associated with combat. [11] It is designed to measure "power, speed, agility ... balance [and] muscular and aerobic endurance". [7] The test consists of six athletic events: [2] [3] Three Repetition Maximum Deadlift: Soldiers choose a weight to lift using a hex-bar three ...

  9. Real-time tactics - Wikipedia

    en.wikipedia.org/wiki/Real-time_tactics

    Typical real-time strategy titles encourage the player to focus on logistics and production as much as or more than combat, whereas real-time tactics games commonly do not feature resource-gathering, production, base-building or economic management, [3] instead focusing on tactical and operational aspects of warfare such as unit formations or the exploitation of terrain for tactical advantage.