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  2. iCivics - Wikipedia

    en.wikipedia.org/wiki/ICivics

    These plans emphasize student engagement by including activities such as crosswords and short quizzes as well as reference to their online games. Units of study include the history and development of the Constitution, the branches and levels of government, the rights and duties of citizens, politics and policy, and international affairs.

  3. Educational game - Wikipedia

    en.wikipedia.org/wiki/Educational_game

    Educational games are games explicitly designed with educational purposes, or which have incidental or secondary educational value. All types of games may be used in an educational environment, however educational games are games that are designed to help people learn about certain subjects, expand concepts, reinforce development, understand a historical event or culture, or assist them in ...

  4. Government simulation game - Wikipedia

    en.wikipedia.org/wiki/Government_simulation_game

    A government simulation or political simulation is a game that attempts to simulate the government and politics of all or part of a nation. These games may include geopolitical situations (involving the formation and execution of foreign policy ), the creation of domestic political policies, or the simulation of political campaigns. [ 1 ]

  5. Category:Government simulation video games - Wikipedia

    en.wikipedia.org/wiki/Category:Government...

    A government simulation game is a game that attempts to simulate the government and politics of all or part of a nation. Subcategories This category has the following 2 subcategories, out of 2 total.

  6. List of educational software - Wikipedia

    en.wikipedia.org/wiki/List_of_educational_software

    JumpStart Games (previously Knowledge Adventure) Davidson & Associates (merged with Knowledge Adventure) SoftKey (acquired by Mattel, then Riverdeep) Brøderbund (acquired by Softkey) The Learning Company (acquired by SoftKey) Creative Wonders (acquired by the Learning Company) MECC (acquired by Softkey) Edmark (acquired by Riverdeep)

  7. Globaloria - Wikipedia

    en.wikipedia.org/wiki/Globaloria

    Globaloria was developed as a response to a perceived lack of computer science and STEM education opportunities in the United States. [4] Following its stated concept goal of a "scalable, digital game-design learning platform, curriculum, and professional development system that is easily integrated into any school," [5] Globaloria courses each provide a 40- to 100-hour game-design curriculum ...