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  2. Circuit breaker design pattern - Wikipedia

    en.wikipedia.org/wiki/Circuit_breaker_design_pattern

    The Circuit Breaker is a design pattern commonly used in software development to improve system resilience and fault tolerance. Circuit breaker pattern can prevent cascading failures particularly in distributed systems. [1] In distributed systems, the Circuit Breaker pattern can be used to monitor service health and can detect failures dynamically.

  3. Event-driven architecture - Wikipedia

    en.wikipedia.org/wiki/Event-driven_architecture

    The Circuit Breaker Pattern can address these issues by monitoring service health through mechanisms such as heartbeats, "synthetic transactions", or real-time usage monitoring. This approach can enable faster failure detection and can improve the overall user experience in distributed architectures.

  4. Microservices - Wikipedia

    en.wikipedia.org/wiki/Microservices

    The Circuit Breaker Pattern can address these issues by monitoring service health through mechanisms such as heartbeats, "synthetic transactions", or real-time usage monitoring. This approach can enable faster failure detection and can improve the overall user experience in distributed architectures.

  5. Spring Boot - Wikipedia

    en.wikipedia.org/wiki/Spring_Boot

    Spring Boot is a convention-over-configuration extension for the Spring Java platform intended to help minimize configuration concerns while creating Spring-based applications. [ 4 ] [ 5 ] The application can still be adjusted for specific needs, but the initial Spring Boot project provides a preconfigured "opinionated view" of the best ...

  6. Software design pattern - Wikipedia

    en.wikipedia.org/wiki/Software_design_pattern

    In software engineering, a software design pattern or design pattern is a general, reusable solution to a commonly occurring problem in many contexts in software design. [1] A design pattern is not a rigid structure to be transplanted directly into source code.

  7. Concurrency pattern - Wikipedia

    en.wikipedia.org/wiki/Concurrency_pattern

    In software engineering, concurrency patterns are those types of design patterns that deal with the multi-threaded programming paradigm. Examples of this class of patterns include: Active object [1] [2] Balking pattern; Barrier; Double-checked locking; Guarded suspension; Leaders/followers pattern; Monitor Object; Nuclear reaction; Reactor ...

  8. Spring Framework - Wikipedia

    en.wikipedia.org/wiki/Spring_Framework

    Spring Framework 4.0 was released in December 2013. [10] Notable improvements in Spring 4.0 included support for Java SE (Standard Edition) 8, Groovy 2, [11] [12] some aspects of Java EE 7, and WebSocket. [13] Spring Framework 4.2.0 was released on 31 July 2015 and was immediately upgraded to version 4.2.1, which was released on 01 Sept 2015. [14]

  9. Join-pattern - Wikipedia

    en.wikipedia.org/wiki/Join-pattern

    Join-patterns provides a way to write concurrent, parallel and distributed computer programs by message passing.Compared to the use of threads and locks, this is a high level programming model using communication constructs model to abstract the complexity of concurrent environment and to allow scalability.