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The original FreeSync is based over DisplayPort 1.2a, using an optional feature that VESA terms Adaptive-Sync. [9] [10] This feature was in turn ported by AMD from a Panel-Self-Refresh (PSR) feature from Embedded DisplayPort 1.0, [11] which allows panels to control its own refreshing intended for power-saving on laptops. [12]
This is a list of Xbox One X enhanced games. These games are Xbox One games and backwards compatible Xbox 360 and Xbox games that are enhanced by console-specific updates/patches when played on an Xbox One X. Xbox One games without an Xbox One X update/patch, including Xbox 360 and Xbox backwards compatible titles, can also take advantage of ...
The Xbox Series X is intended to render games at 4K resolution at 60 frames per second, and can support up to 120 frames per second and can render up to 8K resolution. [17] The Xbox Series X's console form is designed to be unobtrusive and minimalistic.
On August 2, 2016, Microsoft released the Xbox One S, which supports 4K streaming and has an Ultra HD Blu-ray disc drive, but does not support 4K gaming. [88] On November 10, 2016, Sony released the PlayStation 4 Pro , which supports 4K streaming and gaming, [ 89 ] though many games use checkerboard rendering or are upscaled 4K. [ 90 ]
Early 1440p computer displays became commonly available in 2010. Dell's UltraSharp U2711 monitor was released in 2010 as WQHD, with a 1440p widescreen. [1] The 27-inch Apple LED Cinema Display released in 2010 also had a native resolution of 2560 × 1440, as did the Apple Thunderbolt Display which was sold from July 2011 to June 2016.
G-Sync is a proprietary adaptive sync technology developed by Nvidia aimed primarily at eliminating screen tearing and the need for software alternatives such as Vsync. [1] G-Sync eliminates screen tearing by allowing a video display's refresh rate to adapt to the frame rate of the outputting device (graphics card/integrated graphics) rather than the outputting device adapting to the display ...