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  2. Chessboard - Wikipedia

    en.wikipedia.org/wiki/Chessboard

    Some chess variants use more than a single board per match. Bughouse chess, for example, involves four players playing two simultaneous matches on separate boards. [18] Alice Chess is a popular variant which is usually played on two boards to facilitate the movement of pieces between the boards. [19]

  3. Template:Chess diagram 4x4 - Wikipedia

    en.wikipedia.org/wiki/Template:Chess_diagram_4x4

    These templates shows a chess diagram, a graphic representation of a position in a chess game, using standardised symbols resembling the pieces of the standard Staunton chess set. The default template for a standard chess board is {{Chess diagram}}. This documentation covers all related templates.

  4. File:Chess Board.svg - Wikipedia

    en.wikipedia.org/wiki/File:Chess_Board.svg

    simple chess board b&w squares: Author: Nevit Dilmen: Other versions: Category SVG checkered patterns shows different solutions: SVG development . The SVG code is .

  5. Arimaa - Wikipedia

    en.wikipedia.org/wiki/Arimaa

    Arimaa / ə ˈ r iː m ə / ⓘ (ə-REE-mə) is a two-player strategy board game that was designed to be playable with a standard chess set and difficult for computers while still being easy to learn and fun to play for humans.

  6. Minichess - Wikipedia

    en.wikipedia.org/wiki/Minichess

    The game of Tic Tac Chec, played on a 4x4 board. Minichess is a family of chess variants played with regular chess pieces and standard rules, but on a smaller board. [1] The motivation for these variants is to make the game simpler and shorter than standard chess.

  7. Board representation (computer chess) - Wikipedia

    en.wikipedia.org/wiki/Board_representation...

    Board representation in computer chess is a data structure in a chess program representing the position on the chessboard and associated game state. [1] Board representation is fundamental to all aspects of a chess program including move generation, the evaluation function, and making and unmaking moves (i.e. search) as well as maintaining the state of the game during play.