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Is a Japanese anime film based on .hack, a franchise of anime, video games, novels and manga that debuted in 2002, about a virtual reality MMORPG. Wreck-It Ralph (2012) – Directed by Rich Moore . An arcade game villain who dreams of being a hero decides to leave his game in order to become one.
Game Year Developer Publisher Film A Sound of Thunder: 2004: Möbius Entertainment: BAM! Entertainment: A Sound of Thunder: A.D. 2044: 1996: R.M.P. Software LK Avalon
This is a list of the highest-grossing films based on video games, primarily both live-action and animated films.. As of August 2024, Nintendo's The Super Mario Bros. Movie held the distinction as the highest-grossing video game film, while Pokémon is the highest-grossing video game film franchise and Resident Evil is the highest-grossing video game live-action film franchise.
The first live action film adapted from a video game was the 1988 direct-to-video film Mirai Ninja, based on the Namco arcade game of the same name. [1] Between 1991 and 1992, anime films and television series based on Dragon Quest: The Adventure of Dai were released.
Charlie and the Chocolate Factory (2005 video game) Charlie's Angels (video game) Charlotte's Web (video game) The Cheetah Girls: Passport to Stardom; Chłopaki Nie Płaczą (video game) The Chronicles of Narnia: Prince Caspian (video game) The Chronicles of Narnia: The Lion, the Witch and the Wardrobe (video game) The City of Lost Children ...
Films based on extant board games, video games, and other such games. Subcategories. This category has the following 4 subcategories, out of 4 total. ...
The Super Mario Bros. Movie, based on the Mario game franchise, holds the highest take of any video game adaptation with US$1.36 billion, and was considered the most profitable film of 2023 by Deadline Hollywood, while the six Resident Evil films hold the highest take for a live-action series of US$1.2 billion on an average production budget ...
Films about video games, electronic games that involve interaction with a user interface or input device – such as a joystick, controller, keyboard, or motion sensing device – to generate visual feedback for a player.