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  2. Sample-rate conversion - Wikipedia

    en.wikipedia.org/wiki/Sample-rate_conversion

    Audio on Compact Disc has a sampling rate of 44.1 kHz; to transfer it to a digital medium that uses 48 kHz, method 1 above can be used with L = 160, M = 147 (since 48000/44100 = 160/147). [5] For the reverse conversion, the values of L and M are swapped. Per above, in both cases, the low-pass filter should be set to 22.05 kHz.

  3. MUSIC (algorithm) - Wikipedia

    en.wikipedia.org/wiki/MUSIC_(algorithm)

    MUSIC is a generalization of Pisarenko's method, and it reduces to Pisarenko's method when = +. In Pisarenko's method, only a single eigenvector is used to form the denominator of the frequency estimation function; and the eigenvector is interpreted as a set of autoregressive coefficients, whose zeros can be found analytically or with ...

  4. Comparison of analog and digital recording - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_analog_and...

    Digital and analog differ in both the methods of transfer and storage, as well as the behavior exhibited by the systems due to these methods. The dynamic range capability of digital audio systems far exceeds that of analog audio systems. Consumer analog cassette tapes have a dynamic range of between 50 and 75 dB.

  5. Audio time stretching and pitch scaling - Wikipedia

    en.wikipedia.org/wiki/Audio_time_stretching_and...

    These processes are often used to match the pitches and tempos of two pre-recorded clips for mixing when the clips cannot be reperformed or resampled. Time stretching is often used to adjust radio commercials [1] and the audio of television advertisements [2] to fit exactly into the 30 or 60 seconds available. It can be used to conform longer ...

  6. Transfers per second - Wikipedia

    en.wikipedia.org/wiki/Transfers_per_second

    The terms are neutral with respect to the method of physically accomplishing each such data-transfer operation; nevertheless, they are most commonly used in the context of transmission of digital data. 1 MT/s is 10 6 or one million transfers per second; similarly, 1 GT/s means 10 9, or equivalently in the US/short scale, one billion transfers ...

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  8. Audio signal processing - Wikipedia

    en.wikipedia.org/wiki/Audio_signal_processing

    An analog audio signal is a continuous signal represented by an electrical voltage or current that is analogous to the sound waves in the air. Analog signal processing then involves physically altering the continuous signal by changing the voltage or current or charge via electrical circuits.

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