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This is a list of bidding systems used in contract bridge. [1] [2] Systems listed have either had an historical impact on the development of bidding in the game or have been or are currently being used at the national or international levels of competition. Bidding systems are characterized as belonging to one of two broadly defined categories:
The vocabulary of bidding is limited to 38 different calls - 35 level/denomination bids [1] plus pass, double and redouble. Any bid becomes a contract if followed by three successive passes, therefore every bridge bid is a potential contract. By the rules of the game, the agreed meanings of all calls must be public and known to the opponents ...
2/1 game forcing (Two-over-one game forcing) is a bidding system in modern contract bridge structured around the following responses to a one-level opening bid: a non-jump response in a new suit at the one-level is constructive and forcing for one round,
The cards may be freshly dealt or, in duplicate bridge games, pre-dealt. [27] [28] All that is needed in basic games are the cards and a method of keeping score, but there is often other equipment on the table, such as a board containing the cards to be played (in duplicate bridge), bidding boxes, or screens. [29] [30] [31]
Game force (GF or FG) A bid that asks partner not to pass before the partnership's bidding has reached game (or the opponents have been doubled at a level high enough to compensate). Some treatments relax the requirement: for example, the agreement that in the sequence 1M – 2m, the 2m response is a game force unless the suit is rebid.
Contract bridge is a trick-taking card game played by four players in two competing partnerships in which a sequence of bidding, also known as the auction, precedes the play of the cards. The purpose of this bidding is for players to inform their partners of the content of their hand and to arrive at a suitable contract at which to play the ...