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  2. Boundary representation - Wikipedia

    en.wikipedia.org/wiki/Boundary_representation

    In solid modeling and computer-aided design, boundary representation (often abbreviated B-rep or BREP) is a method for representing a 3D shape [1] by defining the limits of its volume. A solid is represented as a collection of connected surface elements, which define the boundary between interior and exterior points.

  3. Face (geometry) - Wikipedia

    en.wikipedia.org/wiki/Face_(geometry)

    In solid geometry, a face is a flat surface (a planar region) that forms part of the boundary of a solid object; [1] a three-dimensional solid bounded exclusively by faces is a polyhedron. A face can be finite like a polygon or circle, or infinite like a half-plane or plane. [2]

  4. Euler operator (digital geometry) - Wikipedia

    en.wikipedia.org/wiki/Euler_operator_(digital...

    The boundary representation for a solid object, its surface, is a polygon mesh ... geometric object, the mesh must satisfy the generalized Euler–Poincaré formula.

  5. Polygon - Wikipedia

    en.wikipedia.org/wiki/Polygon

    A simple polygon is the boundary of a region of the plane that is called a solid polygon. The interior of a solid polygon is its body, also known as a polygonal region or polygonal area. In contexts where one is concerned only with simple and solid polygons, a polygon may refer only to a simple polygon or to a solid polygon.

  6. Simple polygon - Wikipedia

    en.wikipedia.org/wiki/Simple_polygon

    Another important class of simple polygons are the star-shaped polygons, the polygons that have a point (interior or on their boundary) from which every point is visible. [ 2 ] A monotone polygon , with respect to a straight line L {\displaystyle L} , is a polygon for which every line perpendicular to L {\displaystyle L} intersects the interior ...

  7. Euler characteristic - Wikipedia

    en.wikipedia.org/wiki/Euler_characteristic

    This equation, stated by Euler in 1758, [2] is known as Euler's polyhedron formula. [3] It corresponds to the Euler characteristic of the sphere (i.e. χ = 2 {\displaystyle \ \chi =2\ } ), and applies identically to spherical polyhedra .

  8. Edge (geometry) - Wikipedia

    en.wikipedia.org/wiki/Edge_(geometry)

    In geometry, an edge is a particular type of line segment joining two vertices in a polygon, polyhedron, or higher-dimensional polytope. [1] In a polygon, an edge is a line segment on the boundary, [2] and is often called a polygon side. In a polyhedron or more generally a polytope, an edge is a line segment where two faces (or polyhedron sides ...

  9. Voronoi diagram - Wikipedia

    en.wikipedia.org/wiki/Voronoi_diagram

    For one other site , the points that are closer to than to , or equally distant, form a closed half-space, whose boundary is the perpendicular bisector of line segment . Cell R k {\displaystyle R_{k}} is the intersection of all of these n − 1 {\displaystyle n-1} half-spaces, and hence it is a convex polygon . [ 6 ]