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  2. Free and open-source graphics device driver - Wikipedia

    en.wikipedia.org/wiki/Free_and_open-source...

    Nvidia's proprietary driver, Nvidia GeForce driver for GeForce, is available for Windows x86/x86-64, Linux x86/x86-64/ARM, OS X 10.5 and later, Solaris x86/x86-64 and FreeBSD x86/x86-64. A current version can be downloaded from the Internet, and some Linux distributions contain it in their repositories.

  3. GeForce 30 series - Wikipedia

    en.wikipedia.org/wiki/GeForce_30_series

    The GeForce 30 series is a suite of graphics processing units (GPUs) designed and marketed by Nvidia, succeeding the GeForce 20 series.The GeForce 30 series is based on the Ampere architecture, which features Nvidia's second-generation ray tracing (RT) cores and third-generation Tensor Cores. [3]

  4. GeForce - Wikipedia

    en.wikipedia.org/wiki/GeForce

    Community-created, free and open-source drivers exist as an alternative to the drivers released by Nvidia. Open-source drivers are developed primarily for Linux, however there may be ports to other operating systems. The most prominent alternative driver is the reverse-engineered free and open-source nouveau graphics device driver.

  5. Nvidia - Wikipedia

    en.wikipedia.org/wiki/Nvidia

    In August 2019, Nvidia announced Minecraft RTX, an official Nvidia-developed patch for the game Minecraft adding real-time DXR ray tracing exclusively to the Windows 10 version of the game. The whole game is, in Nvidia's words, "refit" with path tracing , which dramatically affects the way light, reflections, and shadows work inside the engine.

  6. List of Nvidia graphics processing units - Wikipedia

    en.wikipedia.org/wiki/List_of_Nvidia_graphics...

    Model – The marketing name for the processor, assigned by Nvidia. Launch – Date of release for the processor. Code name – The internal engineering codename for the processor (typically designated by an NVXY name and later GXY where X is the series number and Y is the schedule of the project for that generation).

  7. Nvidia RTX - Wikipedia

    en.wikipedia.org/wiki/Nvidia_RTX

    Nvidia RTX (also known as Nvidia GeForce RTX under the GeForce brand) is a professional visual computing platform created by Nvidia, primarily used in workstations for designing complex large-scale models in architecture and product design, scientific visualization, energy exploration, and film and video production, as well as being used in mainstream PCs for gaming.

  8. Nvidia NVDEC - Wikipedia

    en.wikipedia.org/wiki/Nvidia_NVDEC

    Nvidia NVDEC (formerly known as NVCUVID [1]) is a feature in its graphics cards that performs video decoding, offloading this compute-intensive task from the CPU. [2] NVDEC is a successor of PureVideo and is available in Kepler and later NVIDIA GPUs. It is accompanied by NVENC for video encoding in Nvidia's Video Codec SDK. [2]

  9. Nvidia NVENC - Wikipedia

    en.wikipedia.org/wiki/Nvidia_NVENC

    Nvidia NVENC (short for Nvidia Encoder) [1] is a feature in Nvidia graphics cards that performs video encoding, offloading this compute-intensive task from the CPU to a dedicated part of the GPU. It was introduced with the Kepler -based GeForce 600 series in March 2012 (GT 610, GT620 and GT630 is Fermi Architecture).