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  2. E-on Vue - Wikipedia

    en.wikipedia.org/wiki/E-on_Vue

    2.6 Texturing and UVs. ... Vue is a software tool for world generation by Bentley Systems with support for many visual effects, animations and various other features ...

  3. SpeedTree - Wikipedia

    en.wikipedia.org/wiki/SpeedTree

    Procedural tree generation uses configuration such as branch length, branching angles and bark texture to generate a tree in a variety of formats. Newer versions support a drag-and-drop interface that automatically blends branch intersections and handles branch collisions. [14] [27] SpeedTree Compiler is a software that enables creation of ...

  4. List of phylogenetics software - Wikipedia

    en.wikipedia.org/wiki/List_of_phylogenetics_software

    BAli-Phy [6] Simultaneous Bayesian inference of alignment and phylogeny: Bayesian inference, alignment as well as tree search: M.A. Suchard, B. D. Redelings BATWING [7] Bayesian Analysis of Trees With Internal Node Generation: Bayesian inference, demographic history, population splits: I. J. Wilson, Weale, D.Balding BayesPhylogenies [8]

  5. Blender (software) - Wikipedia

    en.wikipedia.org/wiki/Blender_(software)

    Blender 2.76b was the last supported release for Windows XP and version 2.63 was the last supported release for PowerPC. Blender 2.83 LTS and 2.92 were the last supported versions for Windows 7. [245] In 2013, Blender was released on Android as a demo, but has not been updated since. [246]

  6. Procedural generation - Wikipedia

    en.wikipedia.org/wiki/Procedural_generation

    The procedural generation system in roguelikes would create dungeons in ASCII- or regular tile-based systems and define rooms, hallways, monsters, and treasure to challenge the player. Roguelikes, and games based on the roguelike concepts, allow the development of complex gameplay without having to spend excessive time in creating a game's world.

  7. T-REX (web server) - Wikipedia

    en.wikipedia.org/wiki/T-REX_(web_server)

    T-REX (Tree and Reticulogram Reconstruction) [1] [2] is a freely available web server, developed at the department of Computer Science of the Université du Québec à Montréal, dedicated to the inference, validation and visualization of phylogenetic trees and phylogenetic networks.

  8. Constructive solid geometry - Wikipedia

    en.wikipedia.org/wiki/Constructive_solid_geometry

    A resulting CSG tree is required to occupy the same volume in 3D space as the input mesh while having a minimal number of nodes. Simple solutions are preferred to ensure that the resulting model is easy to edit. Solving this problem is a challenge because of the large search space that has to be explored.

  9. FaceGen - Wikipedia

    en.wikipedia.org/wiki/FaceGen

    Although FaceGen generates conventional 3D mesh data, it uses a "parameterized" approach to defining the properties that make up a face, and by using a fixed set of parameters it is able to morph and modify a face model independently of output resolution.