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SimCity 4 is a city-building simulation computer game developed by Maxis, a subsidiary of Electronic Arts. The game was released in January 2003 for Microsoft Windows and in June 2003 for Mac OS X. It is the fourth major installment in the SimCity series. SimCity 4 has a single expansion pack called Rush Hour which adds features to the game.
Subscription figures for massively multiplayer online games such as Flight Simulator or Lineage and number of accounts from free-to-play games such as Hearthstone are not taken into account as they do not necessarily correspond to sales.
Maxis' second software title was the seminal SimCity, a city simulation and planning game. Maxis is the creator of the best-selling PC game of all time, The Sims , and its sequel, The Sims 2 . These three titles and their related products are the brand's most popular and successful lines.
For most folks, it seems, to attempt to play the brand new SimCity is still an exercise in futility. As of this writing, the long-awaited city-builder's persistent servers (required even for solo ...
This page lists games available on the Steam platform that support its "Steam Workshop", which allows for distribution and integration of user-generated content (typically modifications, new levels and models, and other in-game content) directly through the Steam software. With this, players can select content to download, including content ...
Game engine recreation is a type of video game engine remastering process wherein a new game engine is written from scratch as a clone of the original with the full ability to read the original game's data files.
SimCity 4: Rush Hour is the expansion pack for SimCity 4 created by EA Games and Maxis, where the player builds a city from scratch. It was released in September 2003 simultaneously with a deluxe edition of SimCity 4 which also contains the expansion pack built-in.
SimCity has spawned numerous successful sequels and spinoffs, [13] and is credited with inventing the city-building subgenre. [14] SimCity also led to several other successful games in the same mold such as SimTower and SimFarm, [6] and launched its designer Will Wright into a position as one of the most influential people in the game industry ...