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A source that has been identified as a team leader and key architect in the creation of the Xbox and Xbox 360 and a founding member of the Xbox team [21] [22] provided insight as to the high rate of failures. The interviews suggest that Xbox 360 units that fail early in their life do so because of problems in the system design, parts supply ...
Across all four generations of the Xbox platform, the user interface of the system software has been called the Xbox Dashboard. While its appearance and detailed functions have varied between console generations, the Dashboard has provided the user the means to start a game from the optical media loaded into the console or off the console's storage, launch audio and video players to play ...
For example, in the x86 architecture, asserting the RESET line halts the CPU; this is done after the system is switched on and before the power supply has asserted "power good" to indicate that it is ready to supply stable voltages at sufficient power levels. [2] Reset places less stress on the hardware than power cycling, as the power is not ...
Five years after the Xbox 360's debut, the well-received Kinect motion capture camera was released, which set the record of being the fastest selling consumer electronic device in history, and extended the life of the console. [39] Edge ranked Xbox 360 the second-best console of the 1993–2013 period, stating "It had its own social network ...
The Xbox 360 video game console has appeared in various retail configurations during its life-cycle. At its launch, the Xbox 360 was available in two retail configurations: the morning "Xbox 360" package (unofficially known as the 20 GB Pro or Premium), priced at US$399.99 or £279.99, and the "Xbox 360 Core," priced at US$299.99 and £209.99.
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Unfortunately, since the Xbox requires the clock to be valid, and the dashboard itself is where one sets the clock, there is a problem if the RTC backup capacitor discharges. The Xbox will detect that the clock is not set and therefore force the dashboard to be loaded; the dashboard then reboots due to the buffer overflow exploit.
The Xbox 360 controller has the same basic familiar button layout as the Controller S except that a few of the auxiliary buttons have been moved. The "back" and "start" buttons have been moved to a more central position on the face of the controller, and the "white" and "black" buttons have been removed and replaced with two new bumpers that are positioned over the analog triggers on the back ...