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  2. Building performance simulation - Wikipedia

    en.wikipedia.org/.../Building_performance_simulation

    Most of today's whole building simulation programs formulate models using imperative programming languages. These languages assign values to variables, declare the sequence of execution of these assignments and change the state of the program, as is done for example in C/C++, Fortran or MATLAB/Simulink.

  3. List of computer simulation software - Wikipedia

    en.wikipedia.org/wiki/List_of_computer...

    VisSim - system simulation and optional C-code generation of electrical, process, control, bio-medical, mechanical and UML State chart systems. Vortex (software) - a complete simulation platform featuring a realtime physics engine for rigid body dynamics, an image generator, desktop tools (Editor and Player) and more. Also available as Vortex ...

  4. SystemC - Wikipedia

    en.wikipedia.org/wiki/SystemC

    SystemC is a set of C++ classes and macros which provide an event-driven simulation interface (see also discrete event simulation).These facilities enable a designer to simulate concurrent processes, each described using plain C++ syntax.

  5. Simulation software - Wikipedia

    en.wikipedia.org/wiki/Simulation_software

    Simulation software is used widely to design equipment so that the final product will be as close to design specs as possible without expensive in process modification. Simulation software with real-time response is often used in gaming, but it also has important industrial applications. When the penalty for improper operation is costly, such ...

  6. MOOSE (software) - Wikipedia

    en.wikipedia.org/wiki/MOOSE_(software)

    MOOSE (Multiphysics Object Oriented Simulation Environment) is an object-oriented C++ finite element framework for the development of tightly coupled multiphysics solvers from Idaho National Laboratory. [1] MOOSE makes use of the PETSc non-linear solver package and libmesh to provide the finite element discretization.

  7. Neuron (software) - Wikipedia

    en.wikipedia.org/wiki/Neuron_(software)

    Neuron is a simulation environment for modeling individual and networks of neurons. It was primarily developed by Michael Hines, John W. Moore , and Ted Carnevale at Yale and Duke . Neuron models individual neurons via the use of sections that are automatically subdivided into individual compartments, instead of requiring the user to manually ...

  8. Vortex (software) - Wikipedia

    en.wikipedia.org/wiki/Vortex_(software)

    Vortex Studio is a simulation software platform developed by CM Labs Simulations.It features a real-time physics engine that simulates rigid body dynamics, collision detection, contact determination, and dynamic reactions.

  9. VisSim - Wikipedia

    en.wikipedia.org/wiki/VisSim

    This program is intended to allow models to be more widely shared while preserving the model in its published form. [3] The viewer can execute any VisSim model, and only changes to block and simulation parameters to illustrate different design scenarios, are allowed. Sliders and buttons may be activated if included in the model.