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  2. Attribute (role-playing games) - Wikipedia

    en.wikipedia.org/wiki/Attribute_(role-playing_games)

    A measure of a character's openness to their surroundings. Perception controls the chance to detect vital clues, traps or hiding enemies, and might influence combat sequence or the accuracy of ranged attacks. Perception-type attributes are more common in more modern games.

  3. Old School RuneScape - Wikipedia

    en.wikipedia.org/wiki/Old_School_RuneScape

    Old School RuneScape is a massively multiplayer online role-playing game (MMORPG), developed and published by Jagex.The game was released on 16 February 2013. When Old School RuneScape launched, it began as an August 2007 version of the game RuneScape, which was highly popular prior to the launch of RuneScape 3.

  4. Old School Renaissance - Wikipedia

    en.wikipedia.org/wiki/Old_School_Renaissance

    The Old School Renaissance, Old School Revival, [1] or OSR is a play style movement in tabletop role-playing games which draws inspiration from the earliest days of tabletop RPGs in the 1970s, especially Dungeons & Dragons. [2]

  5. Anima and animus - Wikipedia

    en.wikipedia.org/wiki/Anima_and_animus

    Jungians warn that "every personification of the unconscious—the shadow, the anima, the animus, and the Self—has both a light and a dark aspect. ... the anima and animus have dual aspects: They can bring life-giving development and creativeness to the personality, or they can cause petrification and physical death".

  6. List of fictional elements, materials, isotopes and subatomic ...

    en.wikipedia.org/wiki/List_of_fictional_elements...

    In RuneScape it is a lightweight blue metal stronger than steel. In World of Warcraft, mithril and truesilver both appear; truesilver is a rare spawn node in the same areas as mithril. Both can be mined as ore and smelted into a bar using the mining profession.

  7. Sense of ownership - Wikipedia

    en.wikipedia.org/wiki/Sense_of_ownership

    Sense of ownership (SoO), in psychology, is the feeling of identifying sensations (both internal and external) as affecting, establishing, and belonging to one's identified-self. [ 1 ] and is the pre-reflective awareness or implicit sense that one is the owner of an action, movement or thought.

  8. True self and false self - Wikipedia

    en.wikipedia.org/wiki/True_self_and_false_self

    False self", by contrast, denotes a sense of self created as a defensive facade, [1] which in extreme cases can leave an individual lacking spontaneity and feeling dead and empty behind an inconsistent and incompetent appearance of being real, such as in narcissism.

  9. Self-disorder - Wikipedia

    en.wikipedia.org/wiki/Self-disorder

    The minimal (or basic) self has been likened to a "flame that enlightens its surroundings and thereby itself." [2] The sense of minimal self refers to the very basic sense of having experiences that are one's own; it has no properties, unlike the extended self, which is composed of properties such as the person's identity, the person's narrative, their likes and dislikes, and other aspects ...