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  2. Quaternions and spatial rotation - Wikipedia

    en.wikipedia.org/wiki/Quaternions_and_spatial...

    The magnitude of the unit quaternion will be unity, corresponding to a hypersphere of unit radius. The vector part of a unit quaternion represents the radius of the 2-sphere corresponding to the axis of rotation, and its magnitude is the sine of half the angle of rotation.

  3. Slerp - Wikipedia

    en.wikipedia.org/wiki/Slerp

    Oblique vector rectifies to slerp factor. More familiar than the general slerp formula is the case when the end vectors are perpendicular, in which case the formula is p 0 cos θ + p 1 sin θ. Letting θ = t π /2, and applying the trigonometric identity cos θ = sin(π /2 − θ), this becomes the slerp formula.

  4. Unit vector - Wikipedia

    en.wikipedia.org/wiki/Unit_vector

    In mathematics, a unit vector in a normed vector space is a vector (often a spatial vector) of length 1. A unit vector is often denoted by a lowercase letter with a circumflex, or "hat", as in ^ (pronounced "v-hat"). The normalized vector û of a non-zero vector u is the unit vector in the direction of u, i.e.,

  5. Spherical coordinate system - Wikipedia

    en.wikipedia.org/wiki/Spherical_coordinate_system

    The radial distance upward along the zenith–axis from the point of origin to the surface of the sphere is assigned the value unity, or 1. + In this image, r appears to equal 4/6, or .67, (of unity); i.e., four of the six 'nested shells' to the surface.

  6. Category:Vector Unit games - Wikipedia

    en.wikipedia.org/wiki/Category:Vector_Unit_games

    Pages in category "Vector Unit games" The following 2 pages are in this category, out of 2 total. This list may not reflect recent changes. B. Beach Buggy Blitz; H.

  7. Axis–angle representation - Wikipedia

    en.wikipedia.org/wiki/Axis–angle_representation

    The angle θ and axis unit vector e define a rotation, concisely represented by the rotation vector θe.. In mathematics, the axis–angle representation parameterizes a rotation in a three-dimensional Euclidean space by two quantities: a unit vector e indicating the direction of an axis of rotation, and an angle of rotation θ describing the magnitude and sense (e.g., clockwise) of the ...

  8. Rotation matrix - Wikipedia

    en.wikipedia.org/wiki/Rotation_matrix

    To obtain exactly the same rotation (i.e. the same final coordinates of point P), the equivalent row vector must be post-multiplied by the transpose of R (i.e. wR T). Right- or left-handed coordinates The matrix and the vector can be represented with respect to a right-handed or left-handed coordinate system. Throughout the article, we assumed ...

  9. Euclidean vector - Wikipedia

    en.wikipedia.org/wiki/Euclidean_vector

    A vector pointing from A to B. In mathematics, physics, and engineering, a Euclidean vector or simply a vector (sometimes called a geometric vector [1] or spatial vector [2]) is a geometric object that has magnitude (or length) and direction. Euclidean vectors can be added and scaled to form a vector space.