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At its core, a pathfinding method searches a graph by starting at one vertex and exploring adjacent nodes until the destination node is reached, generally with the intent of finding the cheapest route. Although graph searching methods such as a breadth-first search would find a route if given enough time, other methods, which "explore" the ...
A single edge appearing in the optimal solution is removed from the graph, and the optimum solution to this new graph is calculated. Each edge of the original solution is suppressed in turn and a new shortest-path calculated. The secondary solutions are then ranked and presented after the first optimal solution.
Shortest path (A, C, E, D, F) between vertices A and F in the weighted directed graph. In graph theory, the shortest path problem is the problem of finding a path between two vertices (or nodes) in a graph such that the sum of the weights of its constituent edges is minimized.
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A* is an informed search algorithm, or a best-first search, meaning that it is formulated in terms of weighted graphs: starting from a specific starting node of a graph, it aims to find a path to the given goal node having the smallest cost (least distance travelled, shortest time, etc.).
When the graph has an Eulerian circuit (a closed walk that covers every edge once), that circuit is an optimal solution. Otherwise, the optimization problem is to find the smallest number of graph edges to duplicate (or the subset of edges with the minimum possible total weight) so that the resulting multigraph does have an Eulerian circuit. [1]
The dotted line in red represents a cut with three crossing edges. The dashed line in green represents one of the minimum cuts of this graph, crossing only two edges. [1] In graph theory, a minimum cut or min-cut of a graph is a cut (a partition of the vertices of a graph into two disjoint subsets) that is minimal in some metric.
It is possible to find the maximum clique, or the clique number, of an arbitrary n-vertex graph in time O (3 n/3) = O (1.4422 n) by using one of the algorithms described above to list all maximal cliques in the graph and returning the largest one. However, for this variant of the clique problem better worst-case time bounds are possible.