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  2. Art valuation - Wikipedia

    en.wikipedia.org/wiki/Art_valuation

    Art valuation, an art-specific subset of financial valuation, is the process of estimating the market value of works of art. As such, it is more of a financial rather than an aesthetic concern, however, subjective views of cultural value play a part as well.

  3. Animal Crossing: New Horizons - Wikipedia

    en.wikipedia.org/wiki/Animal_Crossing:_New_Horizons

    Animal Crossing: New Horizons [b] is a 2020 social simulation game developed and published by Nintendo for the Nintendo Switch; it is the fifth main entry in the Animal Crossing series. In New Horizons , the player controls a character who moves to a deserted island after purchasing a getaway package from Tom Nook , accomplishes assigned tasks ...

  4. Nookazon - Wikipedia

    en.wikipedia.org/wiki/Nookazon

    For high value items, users have inflated the price ten-fold, in order to gain the most money possible. One significant instance of this is with villagers, specifically Raymond, a villager new to Animal Crossing: New Horizons. [29] Prices have been inflated into the tens of millions. The high demand for these characters perpetuates the inflation.

  5. Animal Crossing - Wikipedia

    en.wikipedia.org/wiki/Animal_Crossing

    The Animal Crossing games have garnered positive responses. [8] [9] [10] The first four main series games are among the best-selling video games for their respective consoles. Animal Crossing has sold 2.71 million copies, [g] Wild World 11.75 million, [43] City Folk 3.38 million, [45] New Leaf 13.04 million, [47] and Happy Home Designer 3.04 ...

  6. Category:Animal Crossing media files - Wikipedia

    en.wikipedia.org/wiki/Category:Animal_Crossing...

    A. File:Animal Crossing amiibo Festival.jpg; File:Animal Crossing Characters.png; File:Animal Crossing City Folk Start.jpg; File:Animal Crossing Coverart.png

  7. Animal Crossing (video game) - Wikipedia

    en.wikipedia.org/wiki/Animal_Crossing_(video_game)

    Animal Crossing was a critical and commercial success domestically and internationally, attracting many non-traditional gaming audiences. Critics praised the game's unusual but immersive and addictive gameplay, which was devoid of purpose and stressful elements. Criticisms centered on its outdated graphics and simple art style.

  8. Is Alabama whining too much about missing the playoff? Yes ...

    www.aol.com/sports/alabama-whining-too-much...

    Disappointed with the outcome and felt we were one of the 12 best teams in the country. We had an extremely challenging schedule and recognize there were two games in particular that we did not ...

  9. Animal Crossing: Wild World - Wikipedia

    en.wikipedia.org/wiki/Animal_Crossing:_Wild_World

    Animal Crossing: Wild World [a] is a 2005 social simulation video game developed and published by Nintendo for the Nintendo DS handheld game console. It was released in Japan in November 2005, in North America and Australia in December 2005, and in Europe in March 2006.