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  2. AirSim - Wikipedia

    en.wikipedia.org/wiki/AirSim

    microsoft.github.io /AirSim AirSim ( A erial I nformatics and R obotics Sim ulation) is an open-source , cross platform simulator for drones, ground vehicles such as cars and various other objects, built on Epic Games ’ proprietary Unreal Engine 4 as a platform for AI research. [ 2 ]

  3. Racer (simulator) - Wikipedia

    en.wikipedia.org/wiki/Racer_(simulator)

    Racer, fully named Racer Free Car Simulator, is a freeware and source available video game simulator that runs on Microsoft Windows, Linux, and Mac OS X.. Although Racer started out as a driving simulator, it also has features that are usually seen in racing games, such as racing against AI cars, or against human opponents in multiplayer mode.

  4. Live for Speed - Wikipedia

    en.wikipedia.org/wiki/Live_for_Speed

    The simulator also contains a laser-scanned version of Rockingham Motor Speedway as part of the S3 license. [19] Additionally, users can create their own custom layouts using cones and other objects with the in-game autocross editor; the three car park environments in the game are useful for creating such layouts.

  5. Category:Vehicle simulation games - Wikipedia

    en.wikipedia.org/wiki/Category:Vehicle...

    Vehicle simulation games are a genre of video games which attempt to provide the player with a realistic interpretation of operating various kinds of vehicles. The majority are flight simulators and racing games, but also includes simulations of driving spacecraft, boats, tanks, and other combat vehicles.

  6. iRacing - Wikipedia

    en.wikipedia.org/wiki/IRacing

    iRacing is a subscription-based online racing simulation video game developed and published by iRacing.com Motorsport Simulations in 2008. All in-game sessions are hosted on the publisher's servers. All in-game sessions are hosted on the publisher's servers.

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  8. Driving simulator - Wikipedia

    en.wikipedia.org/wiki/Driving_simulator

    It was a serious educational street driving simulator that used 3D polygon technology and a sit-down arcade cabinet to simulate realistic driving, including basics such as ensuring the car is in neutral or parking position, starting the engine, placing the car into gear, releasing the hand-brake, and then driving.

  9. TORCS - Wikipedia

    en.wikipedia.org/wiki/TORCS

    TORCS (The Open Racing Car Simulator) is an open-source 3D car racing simulator available on Linux, FreeBSD, Mac OS X, AmigaOS 4, AROS, MorphOS and Microsoft Windows. TORCS was created by Eric Espié and Christophe Guionneau, but project development is now headed by Bernhard Wymann. [ 2 ]