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In the natural sciences, a vector quantity (also known as a vector physical quantity, physical vector, or simply vector) is a vector-valued physical quantity. [1] [2] It is typically formulated as the product of a unit of measurement and a vector numerical value (), often a Euclidean vector with magnitude and direction.
By definition, all Euclidean vectors have a magnitude (see above). However, a vector in an abstract vector space does not possess a magnitude. A vector space endowed with a norm, such as the Euclidean space, is called a normed vector space. [8] The norm of a vector v in a normed vector space can be considered to be the magnitude of v.
Historically, vectors were introduced in geometry and physics (typically in mechanics) for quantities that have both a magnitude and a direction, such as displacements, forces and velocity. Such quantities are represented by geometric vectors in the same way as distances , masses and time are represented by real numbers .
Vectors are fundamental in the physical sciences. They can be used to represent any quantity that has both a magnitude and direction, such as velocity, the magnitude of which is speed. For example, the velocity 5 meters per second upward could be represented by the vector (0, 5) (in 2 dimensions with the positive y axis as 'up').
In physics, a vector is additionally distinguished by how its coordinates change when one measures the same vector with respect to a different background coordinate system. The transformation properties of vectors distinguish a vector as a geometrically distinct entity from a simple list of scalars, or from a covector.
Ordinary vectors are sometimes called true vectors or polar vectors to distinguish them from pseudovectors. Pseudovectors occur most frequently as the cross product of two ordinary vectors. One example of a pseudovector is angular velocity. Driving in a car, and looking forward, each of the wheels has an angular velocity vector pointing to the ...
The following are important identities in vector algebra.Identities that only involve the magnitude of a vector ‖ ‖ and the dot product (scalar product) of two vectors A·B, apply to vectors in any dimension, while identities that use the cross product (vector product) A×B only apply in three dimensions, since the cross product is only defined there.
A four-vector A is a vector with a "timelike" component and three "spacelike" components, and can be written in various equivalent notations: [3] = (,,,) = + + + = + = where A α is the magnitude component and E α is the basis vector component; note that both are necessary to make a vector, and that when A α is seen alone, it refers strictly to the components of the vector.