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  2. Coding interview - Wikipedia

    en.wikipedia.org/wiki/Coding_interview

    Some questions involve projects that the candidate has worked on in the past. A coding interview is intended to seek out creative thinkers and those who can adapt their solutions to rapidly changing and dynamic scenarios. [citation needed] Typical questions that a candidate might be asked to answer during the second-round interview include: [7]

  3. Coding best practices - Wikipedia

    en.wikipedia.org/wiki/Coding_best_practices

    Coding best practices or programming best practices are a set of informal, sometimes personal, rules (best practices) that many software developers, in computer programming follow to improve software quality. [1]

  4. Avanade - Wikipedia

    en.wikipedia.org/wiki/Avanade

    Avanade's business model combines leading and delivering Microsoft-based projects contracted by Accenture, and its own direct business where Avanade is the contracting partner. The latter direct business has grown substantially over the past 10+ years in part due to a series of acquisitions, each of which has brought a book of direct business ...

  5. Extreme programming practices - Wikipedia

    en.wikipedia.org/wiki/Extreme_Programming_Practices

    The coding standard may be a standard conventions specified by the language vendor (e.g. The Code Conventions for the Java Programming Language, recommended by Sun), or custom defined by the development team. Extreme Programming backers advocate code that is self-documenting to the furthest degree possible.

  6. Accenture - Wikipedia

    en.wikipedia.org/wiki/Accenture

    Accenture began as the business and technology consulting division of accounting firm Arthur Andersen in the early 1950s. [4] The division conducted a feasibility study for General Electric to install a computer at Appliance Park in Louisville, Kentucky, which led to GE's installation of a UNIVAC I computer and printer, believed to be the first commercial use of a computer in the United States.

  7. Software design pattern - Wikipedia

    en.wikipedia.org/wiki/Software_design_pattern

    In software engineering, a software design pattern or design pattern is a general, reusable solution to a commonly occurring problem in many contexts in software design. [1] A design pattern is not a rigid structure to be transplanted directly into source code.

  8. Self-modifying code - Wikipedia

    en.wikipedia.org/wiki/Self-modifying_code

    However, the capability was rarely used in practice. [6] In the early days of computers, self-modifying code was often used to reduce use of limited memory, or improve performance, or both. It was also sometimes used to implement subroutine calls and returns when the instruction set only provided simple branching or skipping instructions to ...

  9. Explainable artificial intelligence - Wikipedia

    en.wikipedia.org/wiki/Explainable_artificial...

    End users often lack the coding knowledge required to understand software of any kind. Current methods used to explain AI are mainly technical ones, geared toward machine learning engineers for debugging purposes, rather than toward the end users who are ultimately affected by the system, causing “a gap between explainability in practice and ...