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  2. Kinect - Wikipedia

    en.wikipedia.org/wiki/Kinect

    Kinect is a discontinued line of motion sensing input devices produced by Microsoft and first released in 2010. The devices generally contain RGB cameras, and infrared projectors and detectors that map depth through either structured light or time of flight calculations, which can in turn be used to perform real-time gesture recognition and body skeletal detection, among other capabilities.

  3. Kinect for Xbox 360 adds life, and fun, to your Xbox 360 - AOL

    www.aol.com/news/2010-11-04-kinect-for-xbox-360...

    The Xbox 360 Kinect is a $150 device that connects to your. The Xbox 360 Kinect, a motion-based gaming add-on for the Xbox 360 has finally launched, just in time to make it onto Christmas ...

  4. Kinect for Xbox 360 review - AOL

    www.aol.com/news/2010-11-04-kinect-for-xbox-360...

    Unlike the Nintendo Wii and PlayStation Move, however, Microsoft's Kinect for Xbox 360 opts to get rid of buttons altogether, relying on body gestures and voice commands. As the (estimated to be ...

  5. List of Xbox 360 accessories - Wikipedia

    en.wikipedia.org/wiki/List_of_Xbox_360_accessories

    The Xbox 360 Wireless Headset performs the same task as the wired headset, but connects using the same 2.4 GHz wifi technology as the wireless controller, rather than by a physical connector, allowing it to function within a 30 ft/9 m range (approx) and can be used with or without a controller connected to the console. Up to four wireless ...

  6. Xbox 360 - Wikipedia

    en.wikipedia.org/wiki/Xbox_360

    The Kinect accessory is compatible with all Xbox 360 models, [106] connecting to new models via a custom connector, and to older ones via a USB and mains power adapter. [107] During their CES 2010 keynote speech, Robbie Bach and Microsoft CEO Steve Ballmer went on to say that Kinect would be released during the holiday period (November ...

  7. Seventh generation of video game consoles - Wikipedia

    en.wikipedia.org/wiki/Seventh_generation_of...

    In November 2010, Microsoft released Kinect for use with the Xbox 360. Kinect did not use controllers, instead using cameras to capture the player's body motion and using that to direct gameplay, effectively making the players act as the "controllers".