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The Elder Scrolls Online had been in development for seven years before its release in 2014. [2] It was the first project from ZeniMax Online Studios, which was formed in 2007 as a subsidiary of ZeniMax Media. Matt Firor, studio lead at ZeniMax Online, served as director of The Elder Scrolls Online. [3]
The Elder Scrolls Online serves as a prequel to the Third Empire storyline, taking place in the middle of a 600-year interregnum between the Second and Third Cyrodiilic Empires. The initial game follows the player, who has been sacrificed by followers of the Daedric prince Molag Bal, as they manage to return to the mortal plane with the help of ...
Creation Engine is a 3D video game engine created by Bethesda Game Studios based on the Gamebryo engine. The Creation Engine has been used to create role-playing video games such as The Elder Scrolls V: Skyrim, Fallout 4, and Fallout 76.
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Bethesda Softworks LLC is an American video game publisher based in Rockville, Maryland.The company was founded by Christopher Weaver in 1986 as a division of Media Technology Limited.
GOG.com offers indie developers a typical 70/30 split on revenue (meaning GOG.com takes 30% of the sale), as well as an option for an upfront payment to the developer, with GOG.com then taking 40% of the sales until the upfront payment has been covered, reverting the cost back to 30%. Such games are still distributed DRM-free. [52]
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