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A recurring character is a fictional character, usually in a prime time TV series, who frequently appears from time to time during the series' run. [1] Recurring characters often play major roles in more than one episode, sometimes being the main focus.
Need for Speed (NFS) is a racing game franchise published by Electronic Arts and currently developed by Criterion Games (the developers of the Burnout series). [1] Most entries in the series are generally arcade racing games centered around illegal street racing, and tasks players to complete various types of races, while evading the local law enforcement in police pursuits.
A stock character is a dramatic or literary character representing a generic type in a conventional, simplified manner and recurring in many fictional works. [1] The following list labels some of these stereotypes and provides examples.
The first gameplay footage of the pre-alpha build for Need for Speed was revealed at EA's press conference at E3 on June 15, 2015. The E3 presentation shows a part of the story, followed by the customization of a Subaru BRZ which showed the new and improved customization system, and the 'action camera' which was later revealed to be one of the five different camera angles.
a constantly-recurring symbol or motif in literature, painting, or mythology. This definition refers to the recurrence of characters or ideas sharing similar traits throughout various, seemingly unrelated cases in classic storytelling, media, etc. This usage of the term draws from both comparative anthropology and from Jungian archetypal theory.
Molly Millions (also known as Sally Shears, Rose Kolodny, and others) is a recurring character in stories and novels written by William Gibson, particularly his Sprawl trilogy. She first appeared in " Johnny Mnemonic ", to which she makes an oblique reference in Neuromancer (where she is referred to as "Molly" with no last name given).
Ro Laren is an example of a recurring character that was introduced on TNG, but did not make the leap to DS9. The line between the regular cast, a recurring character, and a guest star is sometimes a grey area on TNG. In particular, Tasha Yar was in 28 episodes, fewer than the recurring characters Guinan and O'Brien.
A non-player character (NPC), also called a non-playable character, is a character in a game that is not controlled by a player. [1] The term originated in traditional tabletop role-playing games where it applies to characters controlled by the gamemaster or referee rather than by another player.