When.com Web Search

  1. Ads

    related to: ongakukan train simulator pc

Search results

  1. Results From The WOW.Com Content Network
  2. Train Simulator (Ongakukan) - Wikipedia

    en.wikipedia.org/wiki/Train_Simulator_(Ongakukan)

    With Train Simulator Ongakukan filmed video from the cab of a train on the desired railway and recorded sounds from that train. Later when the simulation had been completed and was running on a PC, the video would be displayed in a silver metallic box and the sounds would be played according to what was happening at that particular moment in ...

  3. Railfan (video game) - Wikipedia

    en.wikipedia.org/wiki/Railfan_(video_game)

    Railfan (レールファン) is a train simulator co-developed by Ongakukan and Taito for the PlayStation 3 system. It was released in Japan on December 20, 2006. It was released in Japan on December 20, 2006.

  4. Train simulator (disambiguation) - Wikipedia

    en.wikipedia.org/wiki/Train_simulator...

    A train simulator is a computer-based simulation of rail transport operations. Train Simulator may also refer to: Train Simulator (Ongakukan) , a Japanese video game series started in 1995

  5. Category:Train simulation video games - Wikipedia

    en.wikipedia.org/wiki/Category:Train_simulation...

    This category is for train simulators, vehicle simulation games that feature trains, ... Train Simulator Classic; Train Simulator (Ongakukan) Trainz; W. World of Subways

  6. Densha de Go! - Wikipedia

    en.wikipedia.org/wiki/Densha_de_Go!

    Densha de Go differ from Ongakukan's Train Simulator series primarily in that while the Ongakukan series uses video taken from cameras mounted to the front of real-world trains for its graphics, Densha de Go titles rely upon computer-drawn graphics.

  7. Train simulator - Wikipedia

    en.wikipedia.org/wiki/Train_simulator

    A train simulator (also railroad simulator or railway simulator) is a computer-based simulation of rail transport operations. They are generally large complicated software packages modeling a 3D virtual reality world implemented both as commercial trainers, and consumer computer game software with 'play modes' which lets the user interact by stepping inside the virtual world.