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A common computer input device, a keyboard. A user presses a key which transfers information to a computer. In computing, an input device is a piece of equipment used to provide data and control signals to an information processing system, such as a computer or information appliance.
A graphic tablet. A graphics tablet (also known as a digitizer, digital graphic tablet, pen tablet, drawing tablet, external drawing pad or digital art board) is a computer input device that enables a user to hand draw or paint images, animations and graphics, with a special pen-like stylus, similar to the way a person draws pictures with a pencil and paper by hand.
Pointing-device text input (2 C, 13 P) S. Surface computing (12 P) T. Touchscreens (5 C, 16 P) W. Webcams (2 C, 31 P) Pages in category "Computing input devices"
Devices for communication between computers, such as modems and network cards, typically perform both input and output operations. Any interaction with the system by an interactor is an input and the reaction the system responds is called the output. The designation of a device as either input or output depends on perspective.
It includes input devices that are notable and whose primary function is to control how the video games are played. Regional variants and models containing insignificant changes are not included. Regional variants and models containing insignificant changes are not included.
Typing on a laptop keyboard. A computer keyboard is a built-in or peripheral input device modeled after the typewriter keyboard [1] [2] which uses an arrangement of buttons or keys to act as mechanical levers or electronic switches.
The OTG device with the A-plug inserted is called the A-device and is responsible for powering the USB interface when required, and by default assumes the role of host. The OTG device with the B-plug inserted is called the B-device and by default assumes the role of peripheral. An OTG device with no plug inserted defaults to acting as a B-device.
A pointing device is a human interface device that allows a user to input spatial (i.e., continuous and multi-dimensional) data to a computer. Graphical user interfaces (GUI) and CAD systems allow the user to control and provide data to the computer using physical gestures by moving a hand-held mouse or similar device across the surface of the ...