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Unity 5.0 offered real-time global illumination, light mapping previews, Unity Cloud, a new audio system, and the Nvidia PhysX 3.3 physics engine. [23] The fifth generation of the Unity engine also introduced Cinematic Image Effects to help make Unity games look less generic. [24]
On the first launch, 3D Viewer automatically loads a "Bee.glb" file and renders an animated wasp, not a bee, on a gray background. Users can change the viewing angle, select and watch one of the available animations (defined in the 3D file) or adjust either of the 3 light sources.
Animations can be generated ad hoc in a browser with the CSS 3 features animations, transitions, and sprites, or also the JavaScript web animations API, by specifying frames or motions of still images or rendered shapes. This can be resource-intensive, and the animation generally cannot be saved in a portable image file or posted on imageboards.
Computer-generated imagery (CGI) is a specific-technology or application of computer graphics for creating or improving images in art, printed media, simulators, videos and video games. These images are either static (i.e. still images) or dynamic (i.e. moving images).
[citation needed] Starting with Ubuntu 11.10, Unity 2D replaced the classic GNOME Panel as the fall-back for users whose hardware could not run the Compiz version of Unity. [41] Unity 2D was discontinued for the release of Ubuntu 12.10 in October 2012, as the 3D version became more capable of running on lower-powered hardware. [42]
Windows Presentation Foundation (WPF) is a free and open-source user interface framework for Windows-based desktop applications. WPF applications are based in .NET , and are primarily developed using C# and XAML .
In Direct3D 11.4 for Windows 10, there are nine feature levels provided by D3D_FEATURE_LEVEL structure; levels 9_1, 9_2 and 9_3 (collectively known as Direct3D 10 Level 9) re-encapsulate various features of popular Direct3D 9 cards, levels 10_0, 10_1 refer to respective legacy versions of Direct3D 10, [65] 11_0 and 11_1 reflects the feature ...
Fluent Design System (codenamed "Project Neon"), [11] officially unveiled as Microsoft Fluent Design System, [12] is a design language developed in 2017 by Microsoft.Fluent Design is a revamp of Microsoft Design Language 2 (sometimes erroneously known as "Metro", the codename of Microsoft Design Language 1) that includes guidelines for the designs and interactions used within software designed ...