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In software engineering, a class diagram [1] in the Unified Modeling Language (UML) is a type of static structure diagram that describes the structure of a system by showing the system's classes, their attributes, operations (or methods), and the relationships among objects. The class diagram is the main building block of object-oriented modeling.
A diagram is a partial graphic representation of a system's model. The set of diagrams need not completely cover the model and deleting a diagram does not change the model. The model may also contain documentation that drives the model elements and diagrams (such as written use cases). UML diagrams represent two different views of a system ...
Behavioral state machines can be used to model the behavior of individual entities (e.g., class instances), a subsystem, a package, or even an entire system. Protocol state machines are used to express usage protocols and can be used to specify the legal usage scenarios of classifiers, interfaces, and ports.
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Classes have lifecycles which are modeled in Executable UML with a statechart diagram. The statechart diagram defines the states, transitions, events, and procedures that define a class' behaviour. Each state has only one procedure that is executed upon entry into that state. A procedure is composed of actions, which are specified in an action ...
An automated teller machine (ATM) is an electronic telecommunications device that enables customers of financial institutions to perform financial transactions, such as cash withdrawals, deposits, funds transfers, balance inquiries or account information inquiries, at any time and without the need for direct interaction with bank staff.
It should only contain pages that are Unified Modeling Language diagrams or lists of Unified Modeling Language diagrams, as well as subcategories containing those things (themselves set categories). Topics about Unified Modeling Language diagrams in general should be placed in relevant topic categories .