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The first Dragon Ball Z console game to be developed by a non-Japanese developer (American in this case), and the first Dragon Ball Z game to be released on a non-Japanese console: the Xbox. Sagas is a linear combat-focused game with new abilities becoming available via upgrade. There are three basic fighting styles: Melee, Combo, and Ki.
Dragon Ball Xenoverse 2 (Japanese: ドラゴンボールゼノバース2, Hepburn: Doragon Bōru Zenobāsu Tsū) is an action role-playing fighting game developed by Dimps and published by Bandai Namco Entertainment based on the Dragon Ball franchise, and is the sequel to the 2015 game Dragon Ball Xenoverse.
Dragon Ball Z: Dokkan Battle; Dragon Ball Legends; Dragon Ball Z: Hyper Dimension; Dragon Ball Z: Idainaru Son Goku Densetsu; Dragon Ball Z: Super Butōden; Dragon Ball Z: Super Butōden 2; Dragon Ball Z: Super Butōden 3; Dragon Ball: Sparking! Zero
Dragon Ball Xenoverse (Japanese: ドラゴンボールゼノバース, Hepburn: Doragon Bōru Zenobāsu) is an action role-playing fighting game based on the Dragon Ball franchise developed by Dimps and published by Bandai Namco Games. [5] It was released in February 2015 for PlayStation 3, PlayStation 4, Xbox 360, Xbox One, and Microsoft Windows.
Dragon Ball Z: Budokai 2, released as Dragon Ball Z 2 (ドラゴンボールZ2, Doragon Bōru Zetto Tsū) in Japan, is a fighting game and a sequel to Dragon Ball Z: Budokai and was developed by Dimps and published by Atari for the PlayStation 2 and GameCube. It was released for the PlayStation 2 in North America on December 4, 2003, and on the ...
The game comes with a new remake of the 1993 OVA Dragon Ball Z Side Story: Plan to Eradicate the Saiyans, [2] now retitled Dragon Ball: Plan to Eradicate the Super Saiyans. While becoming the second-best-selling game in Japan for November of its release year, the game would meet with criticism over its gameplay, controls, repetitive AI, and ...
The game was followed by two sequels: Dragon Ball Z: The Legacy of Goku II, released in 2003, and Dragon Ball Z: Buu's Fury, released in 2004. Buu's Fury was re-released in 2006 as part of a Game Boy Advance two-pack, which includes Dragon Ball GT: Transformation on the same cartridge. [1]
Super Saiyan Goku using the Kamehameha wave against Hirudegarn in Budokai Tenkaichi 3. The games use a "behind-the-back" third-person camera perspective. Similar to the Super Famicom-released Dragon Ball Z: Legendary Super Warriors (2002), special forms are treated as their own character, with varying stats, movesets, and fighting styles.