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Common techniques include Simplex noise, fractals, or the diamond-square algorithm, which can generate 2-dimensional heightmaps. A version of scenery generator can be very simplistic. Using a diamond-square algorithm with some extra steps involving fractals an algorithm for random generation of terrain can be made with only 120 lines of code.
It was covered under the now-expired U.S. patent 5,732,138, titled "Method for seeding a pseudo-random number generator with a cryptographic hash of a digitization of a chaotic system." by Landon Curt Noll, Robert G. Mende, and Sanjeev Sisodiya. From 1997 to 2001, [2] there was a website at lavarand.sgi.com demonstrating the technique.
Gully – Landform created by running water and/or mass movement eroding sharply into soil; Guyot – Isolated, flat-topped underwater volcano mountain; Hanging valley – A tributary valley that meets the main valley above the valley floor; Headland – Landform extending into a body of water, often with significant height and drop
Fluvial landforms of streams; Fluvial terrace – Elongated terraces that flank the sides of floodplains and river valleys; Canyon – Deep chasm between cliffs (Gorge) Gully – Landform created by running water and/or mass movement eroding sharply into soil; Island – Piece of subcontinental land surrounded by water; Levee § Natural levees
A landform is a natural or anthropogenic [1] [2] land feature on the solid surface of the Earth or other planetary body. Landforms together make up a given terrain , and their arrangement in the landscape is known as topography .
Name of the landform. native_name: name in native language (P1559) Name in local language – use {{native name}} or, for multiple names, use {{native name list}} other_name: Other name for the landform. See native_name if the name is in a different language. type: What type of landform the feature is. Required in order to generate a header ...
Dice are an example of a mechanical hardware random number generator. When a cubical die is rolled, a random number from 1 to 6 is obtained. Random number generation is a process by which, often by means of a random number generator (RNG), a sequence of numbers or symbols is generated that cannot be reasonably predicted better than by random chance.
This category includes articles on specific landforms on all planets and similar objects. Landforms do not include geographic features, such as deserts, forests, grasslands, and impact craters. (For those, see Category:Geomorphology.) Compare to Category:Bodies of water and Category:Wetlands