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This can be demonstrated by the following experiment: Hold a tennis racket at its handle, with its face being horizontal, and throw it in the air such that it performs a full rotation around its horizontal axis perpendicular to the handle (ê 2 in the diagram), and then catch the handle. In almost all cases, during that rotation the face will ...
A solution of the falling cat problem is a curve in the configuration space that is horizontal with respect to the connection (that is, it is admissible by the physics) with prescribed initial and final configurations. Finding an optimal solution is an example of optimal motion planning. [11] [12]
There are two main descriptions of motion: dynamics and kinematics.Dynamics is general, since the momenta, forces and energy of the particles are taken into account. In this instance, sometimes the term dynamics refers to the differential equations that the system satisfies (e.g., Newton's second law or Euler–Lagrange equations), and sometimes to the solutions to those equations.
The vector r(t) has some projection (or, equivalently, some component) r ⊥ (t) on a plane perpendicular to the axis of rotation. Then the angular position of that point is the angle θ from a reference axis (typically the positive x-axis) to the vector r ⊥ (t) in a known rotation sense (typically given by the right-hand rule).
The simplest non-trivial examples are the exponential growth model/decay (one unstable/stable equilibrium) and the logistic growth model (two equilibria, one stable, one unstable). The phase space of a two-dimensional system is called a phase plane , which occurs in classical mechanics for a single particle moving in one dimension, and where ...
The curve of fastest descent is not a straight or polygonal line (blue) but a cycloid (red).. In physics and mathematics, a brachistochrone curve (from Ancient Greek βράχιστος χρόνος (brákhistos khrónos) 'shortest time'), [1] or curve of fastest descent, is the one lying on the plane between a point A and a lower point B, where B is not directly below A, on which a bead slides ...
Topspin in ball games is defined as spin about a horizontal axis perpendicular to the direction of travel that moves the top surface of the ball in the direction of travel. Under the Magnus effect, topspin produces a downward swerve of a moving ball, greater than would be produced by gravity alone.
Two methods of construction are obvious from Fig. 3-2: the x-axis is drawn perpendicular to the ct′-axis, the x′ and ct-axes are added at angle φ; and the x′-axis is drawn at angle θ with respect to the ct′-axis, the x-axis is added perpendicular to the ct′-axis and the ct-axis perpendicular to the x′-axis.