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  2. Mutual exclusivity - Wikipedia

    en.wikipedia.org/wiki/Mutual_exclusivity

    In logic, two propositions and are mutually exclusive if it is not logically possible for them to be true at the same time; that is, () is a tautology. To say that more than two propositions are mutually exclusive, depending on the context, means either 1. "() () is a tautology" (it is not logically possible for more than one proposition to be true) or 2. "() is a tautology" (it is not ...

  3. Law of noncontradiction - Wikipedia

    en.wikipedia.org/wiki/Law_of_noncontradiction

    In logic, the law of non-contradiction (LNC) (also known as the law of contradiction, principle of non-contradiction (PNC), or the principle of contradiction) states that contradictory propositions cannot both be true in the same sense at the same time, e. g. the two propositions "the house is white" and "the house is not white" are mutually exclusive.

  4. Man, Play and Games - Wikipedia

    en.wikipedia.org/wiki/Man,_Play_and_Games

    Caillois argues that we can understand the complexity of games by referring to four play forms and two types of play (ludus and paidia): Agon, or competition. E.g. Chess is an almost purely agonistic game. In this form of play, the players have equal chances but the winner succeeds because of "a single quality (speed, endurance, strength ...

  5. Collectively exhaustive events - Wikipedia

    en.wikipedia.org/wiki/Collectively_exhaustive_events

    The events 1 and 6 are mutually exclusive but not collectively exhaustive. The events "even" (2,4 or 6) and "not-6" (1,2,3,4, or 5) are also collectively exhaustive but not mutually exclusive. In some forms of mutual exclusion only one event can ever occur, whether collectively exhaustive or not.

  6. MECE principle - Wikipedia

    en.wikipedia.org/wiki/MECE_principle

    The MECE principle has been used in the business mapping process wherein the optimum arrangement of information is exhaustive and does not double count at any level of the hierarchy. Examples of MECE arrangements include categorizing people by year of birth (assuming all years are known), apartments by their building number, letters by postmark ...

  7. Nash equilibrium - Wikipedia

    en.wikipedia.org/wiki/Nash_equilibrium

    This idea was formalized by R. Aumann and A. Brandenburger, 1995, Epistemic Conditions for Nash Equilibrium, Econometrica, 63, 1161-1180 who interpreted each player's mixed strategy as a conjecture about the behaviour of other players and have shown that if the game and the rationality of players is mutually known and these conjectures are ...

  8. Deadlock (game theory) - Wikipedia

    en.wikipedia.org/wiki/Deadlock_(game_theory)

    In game theory, Deadlock is a game where the action that is mutually most beneficial is also dominant. This provides a contrast to the Prisoner's Dilemma where the mutually most beneficial action is dominated. This makes Deadlock of rather less interest, since there is no conflict between self-interest and mutual benefit.

  9. Coordination game - Wikipedia

    en.wikipedia.org/wiki/Coordination_game

    A coordination game is a type of simultaneous game found in game theory. It describes the situation where a player will earn a higher payoff when they select the same course of action as another player. The game is not one of pure conflict, which results in multiple pure strategy Nash equilibria in which players choose matching strategies ...