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The game is a virtual aquarium that sees players caring for fish in up to six aquariums of their own design. The player can choose from 49 species of fish (most of which must be unlocked as only 13 are available at the beginning) to populate an aquarium that can be customized with a choice of decorations, backgrounds, lighting and plant life.
The object of the game is to solve puzzles and earn coins to set up and decorate a virtual aquarium.Using in-game currency the player is able to purchase different species of fish, decorations, and "comfort" items to make the environment more pleasant for pet fishes.
The user can also procedurally generate background music for their tank using an in-game composer, or choose a separate MIDI music file to be played for each virtual aquarium, and feed the fish. The tank simulator can run as a memory-resident program in MS-DOS, making it a screensaver. Multiple tanks can be displayed via El-Fish's slideshow ...
Screenshot of gameplay from Insaniquarium. Insaniquarium is a virtual pets simulator with a blend of elements from action, strategy, and puzzle video games. [3] [4] In the game, the player must manage a tank of guppies and other aquatic creatures, and each stage begins with two guppies in the tank.
That might be why the newest rage amongst social networking games is with fish. As Cafe World and. Owners of aquariums talk about their schools of fish as if they were family, often citing the act ...
Seaman [a] is a virtual pet video game developed and published by Vivarium for the Dreamcast. It was originally released in Japan in 1999, with a North American release by Sega in 2000. It is one of the few Dreamcast games to take advantage of the microphone attachment.
Different colors of fish swim from the left-hand side of the screen to a 5×8 grid on the right-hand side of the screen. [2] The player controls their up and down movement and guides them into rows. Unlike most of these games, the matched groups do not automatically vanish upon reaching the minimum number in a row.
In a 1999 interview, Bullfrog Productions co-founder Les Edgar stated that Theme Aquarium was produced and tested in the United Kingdom, but implemented in Japan. His intention was to "cross barriers" between the United Kingdom and Japan, and produce a game suitable for both markets, as, due to the success of Theme Park and Populous in Japan, he thought Bullfrog were more successful than other ...