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Interactive storytelling (also known as interactive drama) is a form of digital entertainment in which the storyline is not predetermined. The author creates the setting, characters, and situation which the narrative must address, but the user (also reader or player) experiences a unique story based on their interactions with the story world.
In addition to commercial distribution venues and individual websites, many works of free interactive fiction are distributed through community websites. These include the Interactive Fiction Database (IFDb), The Interactive Fiction Reviews Organization (IFRO), a game catalog and recommendation engine, and the Interactive Fiction Archive.
Digital storytelling is a short form of digital media production that allows everyday people to create and share their stories online. The method is frequently used in schools, [1] [2] [3] museums, [4] libraries, [5] social work and health settings, [6] [7] and communities. [8]
An alternate reality game (ARG) is an interactive networked narrative that uses the real world as a platform and employs transmedia storytelling to deliver a story that may be altered by players' ideas or actions. The form is defined by intense player involvement with a story that takes place in real time and evolves according to players ...
Rather than using a fixed scripting language, Twine supports the use of different "story formats". In Twine 1, these mostly affected how a story was displayed rather than how it was written, but Twine 2 story formats combine style, semantic rules and markup conventions and are described as "dialects" of the Twine language. [ 7 ]
Second Story is an interactive media with studios in Portland, Atlanta, and New York City. It was co-founded by Brad Johnson and Julie Beeler, created from Brad Johnson Presents, which began in 1994 in Berkeley, California. The firm is known for interactive storytelling. [1] In 2012 Second Story was acquired by SapientNitro.
Inkle is a video game development company based in Cambridge, United Kingdom that specialises in interactive narrative, i.e. text-focused computer video games.They have created games such as 80 Days and Sorcery!, a recreation of Steve Jackson’s Sorcery! gamebook series.
Secret Story Network (commonly abbreviated as SSN) is an online interactive storytelling experience which operates live role-playing games (RPGs or LARPs). [1] Hosted over WhatsApp, SSN was created in 2017 by film, multimedia, and transmedia artist Krishna Stott, creative developer at Bellyfeel, and known for the earlier award-winning interactive film projects Crimeface (2008) and Bolton ...