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Lyman's fate was left ambiguous by Jim Davis, who offered a variety of often humorous explanations for Lyman's disappearance over the years. Lyman would eventually reappear in the online games Garfield's Scary Scavenger Hunt and Garfield's Scary Scavenger Hunt 2: Donuts of Doom in the early 2000s.
The Garfield game received extremely poor ratings, receiving a 0/10 on Metacritic. [1] Superpanda of Jeuxvideo.com gave it a 5 out of 10, [2] and Aymeric of jeuxvideopc.com (a PC section of Jeuxvideo.com) heavily criticized the game with a 0 out of 10 score. [3] PS2 UK Magazine gave it a 2/10. 7Wolf Magazine rated the game 4.8 out of 10. [4]
Garfield suddenly wakes up in a haunted castle; rather than the real world, he has entered a strange dream world populated by the monsters of his sub-conscious. To make things worse, Garfield smashed his alarm clock in the real world, and now his only chance at waking up depends on his ability to find the shattered pieces and put them back ...
Garfield (video game) Garfield Gets Real (video game) Garfield Kart; Garfield: A Tail of Two Kitties (video game) Garfield: Big Fat Hairy Deal; Garfield: Caught in the Act; Garfield: Lasagna World Tour; Garfield: The Search for Pooky; Garfield: Winter's Tail; Garfield's Nightmare
In Garfield Gets Real, players play as Garfield as they play through seven levels of the game that all connect from the cartoon universe to the real world. Each level is a mini-game. In Level 1, 2, 4, and 5 Garfield must collect a certain amount of food (in Level 1 - falling books). In Level 6 Garfield must dance to prove that he is still Garfield.
Garfield: Caught in the Act [a] is a 1995 side-scrolling platform game developed and published by Sega for the Genesis and Game Gear. A Microsoft Windows version followed. It is based upon Jim Davis ' comic strip cat, Garfield , and draws inspiration from Davis' 1984 book Garfield: His 9 Lives .
The game starts with a quick tutorial. [1] In the Nintendo DS version, which is a 2.5D side scroller, Garfield must travel all through England to get to the castle in time for dinner. Along the way, Garfield may collect various food items, such as hero sandwiches, burgers, and soft drinks. These are not important to the game, but add interest.
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